1) Most of pointers in real apps are non-nullable and it's nice to have enforcement from a compiler.
2) Good compilers verify you actually check nullable (optional) values have a corresponding check. In particular Zig literally forces you to unwrap value, so no unexpected state.
It's a really amazing QoL.
And no, optionality doesn't make type system any harder. Also C lacks alignment enforcement on type level and it's a real footgun which Zig also fixed. Zig has many warts but this part (optionality, alignment and slices) makes a big difference comparing to C without Rust/C++ level of type acrobatics.
> I also once believe that complex type systems are the answer, but over time I realized this is not really true.
It's suboptimal decision, you load your brain with stuff compiler should resolve for you.
Edit: ahah, just noticed your nick. Really appreciate your work on C improvements. Please ignore my yapping :) I literally know nothing comparing to you.