Java separates checking identity and equality for objects. == basically checks if two pointers are the same. Equality is a subjective concept based on an interface (ie equals/hashCode). So this means:
new Integer(1000) == new Integer(1000) // true, used to be false
new Integer(1000).equals(new Integer(1000)) // true
new Integer(10) == new Long(10) // compiler error, used to false
new Integer(10) == new Integer(10) // true
There's a lot going on here. The complication is that in previous versions of Java (and I'm not sure when this changed), integers below a certain value would be replaced with canonical types below a certain value. I think it was 128 but its's been awhile. This led to the difference between 10 and 1000. That's now changed, I suspect because the above comparisons are being implicitly unboxed. That didn't used to happen either. I saw this because the Integer/Long comparison used to return false and it's now a compiler error so there must be unboxing going on.You may still be able to get the old behavior through variables too.
Anyway, if value classes lose identity then == changes from pointer equality to bitwise equality. That will hopefully resolve a bunch of corner cases like this but it is a breaking change, technically.