> It was discussed many times, and the conclusion is: it is too expensive, and the default will only change if that will change (due to better optimizations and/or better hardware). It is not a mistake, but a conscious decision.
There's also wrapping_add / saturating_add for anyone concerned about this. Ya want a specific behavior? Just tell the compiler! You can also use the type wrappers so it happens implicitly! https://doc.rust-lang.org/std/num/struct.Saturating.html (presumably this is optimizable on hardware that has operators for this, but idk if that happens yet)