Either you run npm install from Windows if you are operating on the Windows file system or you run it on WSL if you are operating on the WSL file system both cases will be very fast
Either you run npm install from Windows if you are operating on the Windows file system or you run it on WSL if you are operating on the WSL file system both cases will be very fast
Also how can drivers be easier to install than on Windows when updating my GPU driver is one click?
Ya'll will complain about anything.
It is a live USB you can game on. You don't even really need to install it.
At least now this sometimes works if I turn the laptop on with the screen plugged-in. If I go to the toilet and the screen turns off, it's back to some low resolution. When my computer was new 5 years ago, it never did work in 5k, so... baby steps, right?.
Worked perfectly OOB on Linux.
I don't know the full story, but afaik, AMD/Intel Mesa based drivers are fully open source and are built in a much more Linux-native way. But unfortunately hardware choice is out of my jurisdiction.
Huh? It's the same driver. It works the same on every platform. There's no consistent difference in performance (at least not between FreeBSD and Windows, it's been a while since I ran Linux).
Even with tiled windows I haven't had any game crash like that once. "alt-tab" equivalent takes 1ms and it just works. I can throw around the game window between workspaces, resize etc.
It's worth giving it a try. Unfortunate if games with certain AC setups are wanted, like GTA:O or LOL, but I can live without them.
But yeah sure, no one runs windows these days.
And there's still a big niche that Windows is your only choice since the move to Apple silicon. If you need both a dGPU and access to commercial software, its literally your only choice. Game dev especially comes to mind if you're jumping between maya, after effects, etc. Windows is also huge in finance.
The top compositors right now for desktop are KDE Plasma, Hyprland, Gnome/Mutter and all of them implement the Wayland protocol independently.
For game wrappers Valve makes Gamescope (https://github.com/ValveSoftware/gamescope) which is also a Wayland compositor.
When you run a game through a wrapper like GameScope it will draw to the Wayland Server that GameScope is running and then that subsequently writes to the parent display server (which can actually be X or Wayland).
Anyway it's a far superior and more secure protocol than whatever Windows is doing and you should for sure have ChatGPT explain it to you.
Gemini told me it was a good decision.
Well whatever you'll find out.