For example, let us say I don't allow "multi-shot" continuations like in your library, and I'm implementing Algebraic Effects in my own interpreted language.
One way I can implement effects and handlers is to have a handlers get registered in a stack, then when an effect is triggered, save the IP and current stackframe, search for the right handler and jump to it. "resume" then just resets the stackframe, pushes a value into the stack, and sets the saved IP.
(Only saw your edit after posting, sorry, but yes)