K = 10; N = 9; A = 9; H = 8; R = 8; F = 7; P = 7; O = 7; D = 6; Q = 6; M = 5; J = 5; G = 5; W = 5; T = 5; X = 4; E = 4; Z = 4; I = 4; C = 3; B = 3; L = 3; Y = 3; V = 2; S = 2; U = 1
Doesn't seem like a trully random (white-noise) distribution.
K = 10; N = 9; A = 9; H = 8; R = 8; F = 7; P = 7; O = 7; D = 6; Q = 6; M = 5; J = 5; G = 5; W = 5; T = 5; X = 4; E = 4; Z = 4; I = 4; C = 3; B = 3; L = 3; Y = 3; V = 2; S = 2; U = 1
Doesn't seem like a trully random (white-noise) distribution.
Edit: A bookmarklet to display some random points in a square, tested in Firefox 10 only:
javascript:"<html><body><canvas id=\"tutorial\" width=\"150\" height=\"150\">foo</canvas><script>var canvas = document.getElementById('tutorial');var ctx = canvas.getContext('2d');ctx.fillStyle = \"rgb(000,0,0)\";for (var i=0;i<150;i++) {ctx.fillRect (Math.random() * 150,Math.random() * 150, 2, 2); };</script></body></html>"
javascript:"<html><body><canvas id=\"tutorial\" width=\"200\" height=\"200\">foo</canvas><-><canvas id=\"tutorial2\" width=\"200\" height=\"200\">foo</canvas><script>var canvas = document.getElementById('tutorial');var ctx = canvas.getContext('2d');ctx.fillStyle = \"rgb(000,0,0)\";for (var i=0;i<400;i++) {ctx.fillRect (Math.random() * 200,Math.random() * 200, 2, 2); };</script><script>var canvas = document.getElementById('tutorial2');var ctx = canvas.getContext('2d');ctx.fillStyle = \"rgb(000,0,0)\";for (var i=0;i<20;i++) for(var j=0;j<20;j++) for(k=0;k<1;k++) {ctx.fillRect (i * 10 + Math.random() * 10, j * 10 + Math.random() * 10, 2, 2); };</script></body></html>"