Heyoffline.js warns your users when their network becomes unreachable
oskarkrawczyk.github.com
oskarkrawczyk.github.com
First of all, I looked through your code and couldn't understand how this was implemented. After I found it and researched, it's clear that it's essentially useless[1].
I'm not bashing on your project, I like it, but aside from being a cool gimmick, I can't think of any real world usages?
...Unless your application is LAN-based , offline-heavy, or your have pixies that run around your office pulling out your network cable regularly * chuckles *.
I'll explain, but please correct me if I am way off the mark.
The project connects to the network events
this.events = {
network: ['online', 'offline']
};
These events fire from observing the attribute window.navigator.onLine
This attribute returns true, when the system is connected to a network, but returns false when it isn't.The importance of this is that the attribute is inherently unreliable. A computer can be connected to a network without having Internet access. [2]
This is a barebones minimal example that doesn't have the features you added:
<!DOCTYPE HTML>
<html>
<head>
<title>Online status</title>
<script>
function updateIndicator() {
document.getElementById('indicator').textContent =
navigator.onLine ? 'online' : 'offline';
}
</script>
</head>
<body onload="updateIndicator()" onoffline="updateIndicator()">
<p>The network is: <span id="indicator">(state unknown)</span>
</body>
</html>
You can see the fiddle here: http://jsfiddle.net/3rRWK/If you disconnect yourself from your network you will see the fiddle update to "Offline", however, if you pull your phone-line from your router, it will still stay at "Online".
[1] : It's inherently unreliable.
A computer can be connected to a network without internet access.
[2] : http://www.whatwg.org/specs/web-apps/current-work/multipage/offline.htmlFor single page apps that use browser storage and sync to the remote periodically it is great to be able to inform the user that "Hey you're offline. You can keep using it, but your changes won't be available for others to see until you re-connect".
> The navigator.onLine attribute must return false if the user agent will not contact the network when the user follows links or when a script requests a remote page (or knows that such an attempt would fail), and must return true otherwise.
So, strictly speaking, if you have a network connection and no internet connectivity (and the browser is not aware of the latter), this should return true - because clicking a link will result in the browser contacting the network.
What would be really interesting to see is how this works with various browsers in Windows, because Windows does test connections for internet connectivity.
add in wireless device on a network that doesn't cover all areas of the building where the application is used.
We've had to handle this situation.
In fact, as the Internet is essentially a network of networks some of which may be connected and disconnected at arbitrary points in time, it is a bit difficult to strictly define what it means to have Internet access.
In practice it would probably mean something like "can access a large majority of servers that consider themselves to be Internet servers", which is however impractical to test for. A "good enough" substitute is often enough to test connectivity to a few representative services which are unlikely to be unreachable all at the same time if you consider yourself to have "Internet access" (Google, Amazon, ...).
In this case it would however be best to test connectivity between the user and the specific server that the user is supposed to access.
Basically, systems looks up a particular domain name and then requests a text file from that server. It then also checks if another domain name resolves to a hard-coded IP. If both checks pass, you're on the internet.
This issue is described in greater detail here - http://schalk-neethling.com/2011/05/navigator-online-and-the...
Completely wrong. If 98% of the time (or even 50-97%)(i.e., reality) being connected to a network means also being connected to the internet, then it is useful. And it is also does not throw false negatives.
(function() {
var errorView = null;
$(window).on('online', function() {
if (errorView) errorView.close();
errorView = null;
});
$(window).on('offline', function() {
errorView = new ErrorView({ message: 'No internet connection.'});
errorView.render();
});
}());Surely consistent messaging and notifications is better for the user. Chrome has a desktop notifications API, but that's only appropriate for certain types of messages, such as receiving a new email. In general, it's probably best to handle messaging at the application level.
I have been looking for a X-browser way to do this myself and the best I cam up with so far was to ping google.com with a XHR OPTIONS type request. Pretty ugly, but it works.
Could be a change in FF, difference in os's, or something in the library. Not a very helpful comment I'm afraid.
If the resource can't be pinged, it means either the user is offline or the app is down which are essentially the same thing for your app in most cases, while in your implementation, it could just mean Google.com is down (There is very low chance of this happening. Still..)
EDIT: Made the second paragraph clearer.
* Worked after I relaunched Chrome and updated to 23.0.1271.64