Which platform will you support? Do you have an idea of the price range you'll target? Will you offer an SDK to allow people to design their own level/maps as you can do in Super Meat Boy for example?
Anyway the trailer gives a good idea of the type of gameplay you can expect. The problem will be to use the "gimmick" of moving the camera to change the "level plan" in a lot of different ways to avoid too much repetitions. It reminds me of something but I can't put a name on it yet ! But it seems as fun as trying Portal for the first time so that's encouraging