Or they could just demonstrate that they have an offline play capability right from the moment they sell it.
Or they could just demonstrate that they have an offline play capability right from the moment they sell it.
The contracts that celebrities get on adjusted gross (adjusted is doing 100x the work of the word gross in this context) have no specific entity revenue in mind. If costs show up later after some cash has been distributed, people absolutely freak out to give money back, so you need an arrangement that works such that that doesn’t happen.
Plenty of agents over the years sold celebrities the idea of gross on first dollar and couldn’t be bothered to read the proposed contract which led to many publicized lawsuits.
Oh, and it's even an example in that Wiki article you linked lol
Dave: But movies cost millions of dollars to make.
Robert K. Bowfinger: That's after gross net deduction profit percentage deferment ten percent of the nut. Cash, every movie cost $2,184.
[0] https://www.imdb.com/title/tt0131325/?ref_=nm_flmg_job_1_acc...For example they could require that they provided with those EOL patches/sources when game is released, require liability insurance in case of bankruptcy etc.
It's always going to be a wild goose chase trying to take money when there isn't any (actually or by design), just take the product and let the public update it as a last resort.
Escrow or demonstration upfront will raise the bar before releasing new games in California.