I can't imagine myself using reflection much, but maybe it will eliminate a lot of feature proposals bogging down the committee and they can focus on harder problems.
It would be cool if the stated goal of C++29 was compile times.
It would be cool if the stated goal of C++29 was compile times.
For many useful use cases, you don't need C++26 reflection at all. E.g. https://www.linkedin.com/posts/vittorioromeo_cpp-gamedev-ref...