How to get a (good) job developing apps
news.cnet.com
news.cnet.com
"Developers like TapFame because it means the difference between taking an outside job for $15 an hour vs. a TapFame-found job for $100 an hour."
The author does not cite any reference for why he believes $15 is how much their consultants would be paid outside their system. Particularly given that they suggest their consultants in the top 15% of developers, as they say they reject 85% of all applicants. Given that applicants have to have a proven history of app development to even be considered, it is likely the ones they choose are in an even smaller group than top 15% of all developers since most developers in the general market have not independently developed and deployed mobile apps. Perhaps it is the top 5%. Are the top 5%, those with a proven history of successful mobile app creation and deployment, really only being typically paid $15 an hour on the open market? It seems unlikely this is true.
This looks like a linkedin for developers, it seems like a strange pivot from a "sweepstakes engine that any developer could drop into a game with the aim of raising awareness and loyalty" but I imagine they got to know quite a few developers in that time. Best of luck, it's hard to find good devs. What I thought was interesting is that they are counting on Windows mobile being the next big thing for mobile developers, is there much going on with the platform?
Honestly, I don't see how anyone can be anything but bullish on Windows Phone long term. It has the backing of MS, which in itself will guarantee a decent sized user base. Also, a large amount of Android's success is simply because its on cheap phones, and its the only alternative for the "anything but iphone" crowd. Everyone buys an iphone because its an iphone. I would wager the vast majority of Android sales are by default rather than because its an Android. Once windows breaks into this segment we're going to see some big moves in terms of market share.