“Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)
space.com
space.com
However, something I really hope the developers plan on making a macOS port. I use a MacBook myself, but I’ve noticed the vast majority of my students also have Macs. I have no hard data to back this up, but I suspect a larger than average segment of users interested in this game are on Mac.
edit: here - https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques...?
Running it through Wine is probably the safest bet. Should be no problem for platforms with D3D11 emulation figured out (eg. basically everwhere).
1. https://ksp-kos.github.io/KOS_DOC/ 2. https://krpc.github.io/krpc/
Then launch countdowns, maps, exact timed burns that you'd still have to do manually but you could seemingly do so much more.
Or maybe this kind of thing already exists with mods.
Like, you might have a aquatic space-faring species, which requires you to bring lots of water into space. More rockets (and struts!) will be needed, but at least you get really good radiation protection out of it!
Tardigrades ought to be a cheat code, you can just glue your crew to the outside of the booster and they'll probably be alright so long as you don't glue them to the fiery end!
Since I play with no mods I guess they're all still technically alive since they don't require food or water and have an apparently infinite supply of oxygen.
Of course, I'm sure there will be Kerbal mods if the game proves anywhere near as popular!
https://forum.kerbalspaceprogram.com/topic/216143-kapybara-s...
> Will KSA be open source?
The game is not expected to be made open source due to certain dependencies that are not also open source. Public code contributions may be opened up in the future pending concerns around effectively managing the potential volume of code contributions.
That's always kind of struck me as a silly excuse. So just release it without those non-open source dependencies. If there is a community need, they will be re-implemented. There's no law that says an open source release needs to be buildable from day one.
I think that consoles shouldn't be locked down, but it's sensible granted the premise.
The only people who this stops are the people who want to do things "by the book". :P
So if e.g. Wesnoth got ported to eShop they'd legally have to publish the source but Nintendo would instantly delist and sue for NDA violation.
Again, I hate the companies that do this. Nobody should buy from them. But that's what they do.
1. In order to publish a game to a console, you do need an agreement with the console manufacturer. (Unless you're doing homebrew but then the point is moot.)
2. In that case, you do get access to the official documentation, everything is solid.
3. The word "legally" has a lot of bearing there. Sure, they have to. And if they don't, what? Will the other contributors sue them? If they aren't willing to do that, then they can get away with it.
4. The context is about someone trying to hack the devices. ("Who knows what some enterprising hacker might be able to glean about the workings of the console by looking at the APIs.") They certainly won't be bothered by NDAs.
Also, developers seem to have an experimental Linux build and code building for macOS according to the wiki:
https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques...?
I have a lot of opinions on shipping games on macOS, but they mostly about lack of technical barriers to be honest, so I'll leave them with myself.
Neotenous fluffy mammals for collateral damage seems like an unfortunate handicap to take on. Maybe they should make it worms or something?
It turned out that people are worried they’ll get too attached to the kittens to be able to enjoy them becoming engulfed in massive explosions.
"They're too easy to get sentimentally attached to, and then it makes me sad if I blow them up!"
Honestly this probably enhances the sandbox nature of the game by making the stakes more palpable.
In short, KSA is more of a KSP2 than what Take2 gave us.
2s of visiting the site, before I've even had a chance to read the article: - consent for trying to enable notifications - modal for trying to get me to subscribe to emails Then skim, try to leave - Hijacks back button for a "before you leave" thing
Absolute trash.