The number of pirated copies doesn't translate to missed sales.
Someone playing/watching/listening to something for free doesn't mean they would still do it if they had to pay for it.
Someone playing/watching/listening to something for free doesn't mean they would still do it if they had to pay for it.
(https://arstechnica.com/gaming/2017/09/eu-study-finds-piracy...)
It doesn't provide data suggesting that piracy doesn't hurt sales. It literally doesn't provide any data at all.