- Volgin is not an agent
- Snake is an agent (USA spy)
- The Boss is a double agent (Soviet/USA spy)
- Eva is a triple agent (USA/Soviet/Chinese spy)
- Ocelot is a quadruple agent (GRU/KGB/CIA/Philosophers spy)
And of course, after that Volgin then kills Granin thinking he was the spy, but he wasn't.
Yeah I know, sure, fake information on the internet. It's so prescient I guess, but the actual story is incomprehensible.
You're almost there. Double the convolutions in your post and you'll finally understand Kojima.
And yes, that chick really does have to be topless, its not sexism. See, she breathes through her skin. Thats why she's such a good sniper
apply this logic to john carpenter movies and they fall apart, too.
Escape from LA is just about as absurd, just less paranormal.
Nuclear powered personal submarines, surfing typhoon waves from California plate shifts, transforming bullet-proof stealth helicopters, emp superweapons and engineered DNA-tailored superbugs ( or atleast the claim of them ) , VR replacing reality, Cuba taking over the democratic world after a theocratic US rescension.
it's just entertainment campiness. When I play a Kojima game I just sort of imagine it internally as a video game equivalent to a John Carpenter movie.
Thanks!
edit: the soundtrack sure was a banger at the time
I even enjoy the story, but I view the story as something like a soap opera; a story that is extremely compelling and addictive as you're watching it, but upon turning it off you find yourself questioning what it is you just watched.
I don't know, this is starting to hit to close to home.
Kojima always has some paranormal activity in his games. And he does like to subvert expectations about what is technology and what is paranormal
MGS always rides the line between "it's actually just tecnology" and "no, it was really supernatural." This is true of Psycho Mantis in MGS1 as well, and The Sorrow in MGS3 is literally a ghost. I assume that Kojima has read up on the Stargate Project and other psychic soldier projects and likes to think about "what if one of those bore fruit?" Anyway, in the context of Fortune, it's a dramatic take on that: her powers were actually a magnetic device planted on her by The Patriots, but ACTUALLY actually she really does have some psychic ability which allows her to fight Ocelot in her final moments.
> And what about the weird thing where you start sword fighting your father/president/clone?
Well, that's actually pretty straightforward. You fought Solidus Snake, who was the third clone of Big Boss, and the "main antagonist" of the game (scare quotes because arguably the Patriots are the real antagonists). At the end of the game, it is revealed that Raiden's girlfriend Rosemary is a) real, b) alive, c) pregnant and d) being held captive by the Patriots, and they task Raiden with killing Solidus if he ever wants to see her again. Why a sword fight? I dunno, some things we must simply chalk up to "because it's cool."
If you want to dive further into who Solidus was, yes, he was also a pseudo-father to Raiden, in the sense that Raiden was raised as a child soldier and Solidus was (at the time) his commander. Solidus was President during the events of MGS1 under the name George Sears, but by MGS2 he's leading the Sons of Liberty as part of his anti-Patriots plot. Unfortunately, Ocelot is still working as a Patriots double-agent at this point, and Raiden's involvement is in turn orchestrated by the Patriots, so it doesn't quite work and the whole operation is manipulated from the start.
Like you have a giant bipedal (well... most of the times) autonomous robot armed with a nuclear tipped missiles launched by a railgun which can destory the whole countries ... and the said robot is defeated by shoot-out against a human.
I'm just kidding. That game doesn't have an ending.
This was cut from the game but is still in the source code leak, just commented out! https://www.youtube.com/watch?v=DNSPx-oRV60
Also note that the source code was leaked on April 30th :p
I only watched it a few years later, and I had to double check the airing date.
A Good Enough Summary of Kingdom Hearts
Well, basically, the leader of the terrorists is the 43rd US president, who is a clone of a super soldier despite being ostensibly anti cloning in office. (Yes, he's Dubya). He's planning to detonate a nuclear weapon above Manhattan so an EMP field knocks out all communications. The reason being that the government has been taken over by a conspiracy called the Patriots who are using a sinister AI to filter all internet traffic
However Dubya has been double crossed by an old Russian guy who was infatuated with the super soldier Dubya was cloned from. He claims to be representing the Patriots but suddenly his arm comes to life, claiming to be Dubya's brother. Oh, by the way, he lost his arm and got a transplant from the body of the other clone, Dubya's brother. It's implied in this game to be a supernatural occurrence.
Ghost Dubya 2 (in the body of elderly Spetznaz guy) goes on a rampage and tries to kill everyone. Dubya and the anti terrorist specialist end up fighting on top of Federal Hall, which if you've ever been to Manhattan is just next to the NYSE and TJ Maxx.
When you're there the Patriots phone you and they claim to be dead. Well, not dead exactly. They claim that in the same way life emerged from organic chemicals, life has emerged from the neural net of ideology and content published on the internet. Kind of like if ChatGPT became a bit uppity. They claim that Western Civilization is too corrupt and contradictory to be left in the hands of humans. You have to kill Dubya who is somewhat of an anti hero and it's kind of sad
Eventually another brother of Dubya who is kind of the hero does some digging, and his bromance partner discovers that the Patriots were real people but they all died 100 years ago. Also they were funding the real heroes all along!
It makes a lot more sense in MGS4
I watched the Dunkey video linked elsewhere and thought he was making it up, he wasn't? The whole story is just random stuff happening?
But all MGS games are basically playable Kojima manifestos with sci-fi trappings. The actual minute-to-minute gameplay for them is really, really good so even if you don't dig the story they're worth playing.
The previous poster is right that MGS4 does clear a lot of this up. But MGS4 also slams more weirdness and callbacks to the previous games on top of it.
everything about them makes sense when you think of them as Naruto or Onimusha but with a gun fetish.
It's one of those weird things, because the stories are kind of incomprehensible, but they're compelling in the same way that a soap opera is; while you're watching and playing, the story is very addictive and it doesn't feel that confusing as it's going on. There are even evil twins!
The moment I turn the games off, I kind of start thinking "....what the hell actually happened there?".
They do try and have a moral associated with it (though they do one of my pet peeves and just outright explain the themes they're going for at the end), so it's not completely trivial.
The games are a lot of fun, and they are certainly worth playing through in an emulator or something. I've played through the first MGS three times, and the second one twice, and I thoroughly enjoyed them both times, even rewatching the story unfold.
Welcome to Metal Gear Solid. Half the fun is creating a coherent narrative out of the sheer number of random postmodern happenings. You should see MGSV. Its entire existence is an attempt to connect the series back to the original excuse plots of the original Metal Gear games from the 80s.
Thank you, my friend.
I played that game and it did not.
To be clear, great game, banging music and design, and the multiplayer was a ton of fun. 10/10, do recommend.
But the story was "wtf?"