RubyMotion API Reference
blog.rubymotion.com
blog.rubymotion.com
I've resolved to finish my current app in Objective C to be sure that I have a decent grasp of the standard stack before reaching for a higher level abstraction, but it does feel pretty painful at times to slog through some of the language's awkwardness and verbosity after using the likes of ruby, go, and clojure. This isn't to say that Objective C doesn't also have its bright spots, but I tend to feel that they mostly end up getting buried in unwieldy syntax and the bulkiness of xcode.
The community is also moving very rapidly to replace the Apple's Interface Builder centered UI design process with a DSL approach.
Also, the way Laurent has designed MacRuby and RubyMotion is really brilliant, and I'm happy to be along for the ride and looking forward to see what's coming next.
Here is a great RubyMotion tutorial:
I never dove into any of the (meta-)frameworks designed exclusively for RubyMotion, but I do believe there could be some nice advantages to using it there. As much as I do appreciate the Cocoa Touch design, there is always room for improvement.
I will go back to RubyMotion once it has better debug facilities. And I won't do an app re-write; I'll do a new app. HTH. :D