Behind Mark Pincus's Bid to Save Zynga
online.wsj.com
online.wsj.com
His employees on the other hand, bound as they are by golden handcuffs and seeing their stocks plummet, are far more deserving of our sympathy and good will. I'm far more willing to extend my understanding to those caught in the machine than to he who operates it.
Hopefully, Zynga will soon be a footnote in history, Pincus will retire with whatever he stashed away from the IPO, and his employees will find gainful employment doing something less shady and banal.
I don't see how he's suffering any kind of comeuppance.
Contrast that with what we consider "unethical" today about a company that makes cartoon games on a computer screen, which the user can step away from at any time. The employees are top-notch talent that could easily find employment elsewhere if they get tired of their in-house chef's meals.
What about Kleiner Perkins? What about Bing Gordon? Why, when a turd like Zynga goes up like a rocket and comes down as hard, don't the VCs encouraging a CEO like Pincus get hammered twice as hard? Aren't they supposed to function as gatekeepers, as elder statesmen of startups? Isn't it basically their job to sort the wheat from the chaff in exactly this situation?
Greater Fools[1] expect loftier ideals. Let us be the Jesters who dream of a better tomorrow. :)
Because that is how Zynga was presented to the world - as Pincus' company where he runs everything. Pincus and Zynga can't be separated, he is the public face and persona of the company.
It was the same with Jobs and Apple, and is the same with Zuck and Facebook. With success the founder is praised, but the downside of making a single founder the focal point is that when things go wrong they are completely associated with the faults of that single person.
http://www.google.com/url?q=http://online.wsj.com/article/SB...
javascript:(function()%7Bwindow.location.href='http://www.google.com/url?q='+document.URL;%7D)()1) Employee morale is low. One problem cited is that they are unsure about the direction of the company.
2) The attempted fix to the moral problem was with an options grant.
The article goes on to talk about the quibble around who got what options, but this is all a tempest in a teapot. If the very people who make your products, who are the engine of your company, do not understand how you are going to continue to remain in business, then stock grants are, literally, worthless. You cannot get rich off a company that makes no revenue. I'm appalled that this was Pincus' (or whoever acted in his stead's) idea. You could actually, I don't know, TALK to your employees, elevate their ideas, and produce something of value. Hell, you could even talk to your customers and discover what they like, to try and help you drive some innovation.
Because we're talking about Zynga, I found that typo oddly appropriate.
I don't think anyone was under the impression that Pincus was personally invested in any of his company's products, but I think this is still a telling anecdote, similar to cultural problems most recently corrected by Marissa Mayer at Yahoo, for example.
In my opinion the trouble with Zynga is that it's a game company which doesn't make games, it makes loops of engagement tricks culminating with calls-to-action for buying virtual widgets. And then make those people who play their games look like idiots by spamming their friends. The kind of people who were engaged by this were the lowest common denominator of the gaming market, but have either become too sophisticated or too jaded for Zynga's tactics. Additionally, Facebook is choking Zynga's main channel, I'm guessing because aforementioned tactics were so pervasive and repugnant that they were ruining the Facebook UX.
Given the above speculation, Zynga would have to either try to double/triple/quadruple down on monetizing cheap engagement loops, or try making and selling real games that deliver actual value (insofar as any game delivers value).
Making things that are actually fun is hard, and selling them is harder. Even if they succeed, they'll have a brutal transition period while they learn new skills and build a new market.
But the alternative looks no better. As you say, the well of credulous idiots is running dry. I haven't done any user tests lately, but a year ago our subjects were incredibly suspicious of any Facebook auth dialog. If you asked them why, it was clear that everybody had been burned, and Facebook had become too important a social context to end up looking like a fool.
The only upside I see is that we have a good reminder that that "you can fool some of the people all of the time" is not actually a good entrepreneurial strategy. Even if a hype bubble does get you to IPO.
Nintendo created/creates a novel hardware platform, enabling other people to deliver great and compelling entertainment.
Have you ever listened to John Siracusa's Hypercritical Podcast when he remises about Nintendo, Nintendo hardware, and Nintendo games?
I do not expect anyone ever has, or ever will, wax on enthusiastically about any of the addictive little feedback loops that Zynga has sucked people into engaging. None of my friends who work there are particularly proud about the company they work for.
Zynga is one of the few (non toxin/polluting) companies in the world that I can't wait to see walk off the stage. The sooner the better.
For that reason, I would not consider it a foregone conclusion that Zynga will disappear. To the extent that a rise-from-the-ashes is fueled by grit and determination, he has what it takes to do it. Despite the stock option clawback efforts, I don't buy the story that he's a soulless leech. He's still in it to win.
But, I can't judge Zynga on what, or who, Pincus might be, I can only judge them on their actions and behavior.
Who knows, maybe Zynga will go down in flames, but Pincus arises from the ashes to go off and do great things elsewewhere...
First, start out with Blue Ocean. If you are a geek, and you love hardware/video games/nintendo, this is a classic episode that speaks to you in so many ways. It's not so overly technical that our eyes glaze over, but it's narrated by someone who is one of us, and is entertaining, and deeply deeply loves his topic (and Nintendo).
Episodes:
Blue Ocean - http://5by5.tv/hypercritical/48
Bristling with Controls - http://5by5.tv/hypercritical/71
Pinching the Harmonica - http://5by5.tv/hypercritical/49
Maximum Deflection in all Directions - http://5by5.tv/hypercritical/50
I'm not a gamers as much as I used to be, but Siracusa brings back the wonder of it all. Seriously the one podcast I look eagerly forward to every week.
Quit.