Defold - Win/Mac/Linux/Android/iOS game engine
defold.com
defold.com
But, what about accessing other iPhone functionality like the camera roll or in-app purchase? The docs don't seem to make any mention of it. Can you write native code plugins?
Mario Zechner (the main guy behind libGDX) wrote an excellent book[3] last year on Android gamedev that has you start from the basics up to creating your own game engine and games.
[1] http://code.google.com/p/libgdx/
[2] https://github.com/libgdx/libgdx
[3] http://www.amazon.com/gp/product/1430230428/ref=as_li_ss_tl?...
(There are a number of game engines out there that say "here, write all your stuff in Lua!". I find they're generally a bad fit for the projects I work on because I expect a level of structure in my work environment that is actively difficult to build with any of the ones I've seen. Always looking, though, because rewriting the universe sucks.)
Thanks!
But it seems like as always Android is not being treated like a first class citizen.
Second, apparently Apple now allow interpreters, just not JITs.