You might be interested in Bevy, which is a modular open source game engine. You can choose how much of the engine you use and just not import the parts you don't want.
It is however built in rust, not c++, don't know if that's a deal breaker?
It is however built in rust, not c++, don't know if that's a deal breaker?
- basically i am already not familiar with gamedev.
- on top of that i am not familiar with rust
- on top of that it is a new library meaning when I run into issues and I will run into all sorts of issues, I ll have to rely on a small bunch of maintainers with no mainstream support from stackoverflow or AI
- I made this mistake once in my life by choosing nuxt to build a website when I was new to web development instead of making a simple html css js website that I was familiar with
- Never again