MuJoCo – Advanced Physics Simulation
github.com
github.com
The physics engine I'm using is called MuJoCo. And if you're wondering why I didn't write my own physics engine, it's basically because I don't have 20 years.
Low level stuff? Os? Distributed systems? Multithreaded code? Now that’s more on my alley
Very early experimental prototype at the moment, doesn't work super well on phones yet, but you can try it at https://saran-t.github.io/mujoco/?model=https://raw.githubus...
It'll be relocated to live.mujoco.org over the next few days.
PS: I just finished a first draft for agentic skills around working with MuJoCo in Python. Feel free to check them out here: https://github.com/prathje/agentic_mujoco_skills
I am looking forward to a way I can easily describe a scenario and have an LLM build a legitimate simulation for it. No more hypothetical talk! Next best thing to actual experimentation (can be a useful tool in convincing others to join you/support you in said real experiment - “see? I tested it in a simulation and it behaves exactly that way! We need to try this..”).
MuJoCo does not simulate at a scale where you can discover whether something has friction or not. Friction is a parameter to MuJoCo's simulations.