a comparative example that i think about quite often, in the realm of TTRPG's:
A smart person can play a dumb character well, usually, but a dumb person cannot play a smart character.
Or rather, they usually end up playing a character that can be described as 'dumb guys idea of a smart guy', which is... distinct than 'smart guy'
the broader point, ig: to model a level of intelligence well, it has to be 'within' your own, otherwise the model ends up too lossy!