In the core JS of Video.js v10 we're building without the assumption of there even being a browser involved so we can point to future JS-based platforms like React Native.
In the core JS of Video.js v10 we're building without the assumption of there even being a browser involved so we can point to future JS-based platforms like React Native.
We've also had issues getting frame accuracy when navigating the video stream. There's some sort of "security" that randomizes/rounds the returned value of currentTime that I cannot wrap my head around as how that is security related. Lots of effort spent on getting stock HTML5 video element to be frame accurate.
I don't know if/when we'll prioritize these things as part of the "core library", given our higher priorities of "feature parity" and core functionality, but we're already well situated for these kinds of cases (I'm sure we'll encounter and need to figure out some wrinkles along the way, but I'm confident these will generally be tractable).
Sorry, but I don't want to do anything Chrome-only at all. You must have misunderstood my point, as I want cross browser performance. Limiting functionality to one browser is not the point. The main question was if there were things on the road map that were going to be added that would limit use on all browsers. I don't want anything I'm involved with to lock a user into one browser over another. This is no longer 1999 best viewed in Netscape at 800x600 type of nonsense. Otherwise, I have to keep extending on my own. At that point, there's not point in me looking for a 3rd party solve.