There are a lot of ps5 hardware features like shared memory between cpu and gpu which I'm not sure games could take advantage of without being specially coded for it.
The only big difference is consoles have the CPU using GDDR memory (what dedicated GPUs use) instead of typical DDR. You're not going to need to code anything differently for that but it will have different performance characteristics.
Your best ~$300-400 option for inference is still the RTX 3060 AFAIK.
The PS5 only has 8GiB.