Could also fake spike to force the other team’s healer to waste their good heal on the wrong player while you downed the real target. Good times.
I also was introduced to programming through Roblox.
But when you take a bird's eye view, it's interesting and great to see how over the years, games where you can build your own games remain popular and a common entryway into software development.
But also how Epic went from ZZT via Unreal to Fortnite, with the latter now being another platform (or what Zucc wanted to call a metaverse) for creativity.
Other notable mentions off the top of my head where people can build or invent their own games (in-game, via an external editor or through community support) or go crazy in besides Roblox are Second Life (...I think), LittleBigPlanet, Warcraft/Starcraft (which led to the genre of MOBAs), Geometry Dash, Mario Maker, TES, Source engine games, Minecraft, etc etc.
It did rekindle my love for the game, but most outposts are empty, even in the international districts, so I think it's hard to get hooked on it for new joiners.