https://components.news/the-gamer-and-the-nihilist/
that is is, people who are caught in AI FOMO are performatively trying to appear to be productive and that's the opposite of fun.
https://components.news/the-gamer-and-the-nihilist/
that is is, people who are caught in AI FOMO are performatively trying to appear to be productive and that's the opposite of fun.
Even if AI can whip up a quick demo or prototype for a game, it is the long-tail of tedious details that a passionate person has to hammer away on that separates what ships from what dies. I'm guessing most AI opportunists are looking for quick wins.
I still think it is only a matter of time before someone with the passion hammers an AI to get a game to market.
I worked on sports titles for a while and there was literally an army of contractors making uniforms, shoes, hairstyles, etc. I'm pretty convinced gen-AI will make that job obsolete.
I think you could make decent assets with AI but I don't know if the people who make video games today could. There's a certain kind of tastelesness which seems to infect people when they get infected with AI fever -- I think "gamers" are on edge for signs of this kind of thing because the AAA game makers give them off copiously no matter what they do.