Verified Spec-Driven Development (VSDD)
gist.github.com
gist.github.com
My second point is that this approach is fundamentally wrong for AI-first development. If the cost of writing code is approaching zero, there's no point investing resources to perfect a system in one shot. What matters more is how fast you can explore the edges. You can now spin up five agents to implement five different versions of the thing you're building and simply pick the best one.
In our shop, we have hundreds of agents working on various problems at any given time. Most of the code gets discarded. What we accept to merge are the good parts.
https://i.postimg.cc/Jnfk9b8g/Xnapper-2026-02-28-22-25-42.pn...
We probably accept 1-2 per day.
I personally discard code for the tiniest of reasons. If something feels off moments after I open the PR, it gets deleted. The reason we still have 1.2K open PRs is because we can't review all of them in time.
The most likely solution is to delete all of them after a month or two. By that time the open PRs on this project alone will be at least 10-20 more.
I’m personally torn. A lot of the spec talk and now here in combination with TDD etc feels like the pipe dreams of the mid 2000. There was this idea of the Architect role who writes UML and specs. And a normal engineer just fills in the gaps. Then there was TDD. Nothing against it personally. But trying to write code in test first approach when you don’t really have a clue how a specific platform/system/library works had tons of overhead. Also the side effect of code written in the most convenient way to be tested and not to be executed. All in all to throw this ideas together for AI now… But throwing tokens out of the window and hoping for the token lottery to generate the best PR is also not the right direction in my book. But somebody needs to investigate in both extremes I say.
My personal opinion: with today's LLMs, the spec should be steered by a human because its quality is proportional to result quality. Human interaction is much cheaper at that stage — it's all natural language that makes sense. Later, reasoning about the code itself will be harder.
In general, any non-trivial, valuable output must be based on some verification loop. A spec is just one way to express verification (natural language — a bit fuzzy, but still counts). Others are typecheckers, tests, and linters (especially when linter rules relate to correctness, not just cosmetics).
Personally, on non-trivial tasks, I see very good results with iterative, interactive, verifiable loops:
- Start with a task
- Write spec in e.g. SPEC.md → "ask question" until answer is "ok"/proceed
- Write implementation PLAN.md — topologically sorted list of steps, possibly with substeps → ask question
- For each step: implement, write tests, verify (step isn't done until tests pass, typecheck passes, etc.); update SPEC/PLAN as needed → ask question
- When done, convert SPEC.md and PLAN.md into PR description (summary) and discard
("Ask question" means an interactive prompt that appears for the user. Each step is gated by this prompt — it holds off further progress, giving you a chance to review and modify the result in small bits you can actually reason about.) The workflow: you accept all changes before confirming the next step. This way you get code deltas that make sense. You can review and understand them, and if something's wrong you can modify by hand (especially renames, which editors like VS Code handle nicely) or prompt for a change. The LLM is instructed to proceed only when the re-asked answer is "ok".
This works with systems like VSCode Copilot, not so much with CC cli.
I'm looking forward to an automated setup where the "human" is replaced by an "LLM judge" — I think you could already design a fairly efficient system like this, but for my work LLMs aren't quite there yet.
That said, there's an aspect that shouldn't be forgotten: this interactive approach keeps you in the driving seat and you know what's happening with the codebase, especially if you're running many of these loops per day. Fully automated solutions leave you outside the picture. You'll quickly get disconnected from what's going on — it'll feel more like a project run by another team where you kind of know what it does on the surface but have no idea how. IMO this is dangerous for long-term, sustainable development.
Ideally—and at least somewhat in practice—a specification language is as much a tool for design as it is for correctness. Writing the specification lets you explore the design space of your problem quickly with feedback from the specification language itself, even before you get to implementing anything. A high-level spec lets you pin down which properties of the system actually matter, automatically finds an inconsistencies and forces you to resolve them explicitly. (This is especially important for using AI because an AI model will silently resolve inconsistencies in ways that don't always make sense but are also easy to miss!)
Then, when you do start implementing the system and inevitably find issues you missed, the specification language gives you a clear place to update your design to match your understanding. You get a concrete artifact that captures your understanding of the problem and the solution, and you can use that to keep the overall complexity of the system from getting beyond practical human comprehension.
A key insight is that formal specification absolutely does not have to be a totally up-front tool. If anything, it's a tool that makes iterating on the design of the system easier.
Traditionally, formal specification have been hard to use as design tools partly because of incidental complexity in the spec systems themselves, but mostly because of the overhead needed to not only implement the spec but also maintain a connection between the spec and the implementation. The tools that have been practical outside of specific niches are the ones that solve this connection problem. Type systems are a lightweight sort of formal verification, and the reason they took off more than other approaches is that typechecking automatically maintains the connection between the types and the rest of the code.
LLMs help smooth out the learning curve for using specification languages, and make it much easier to generate and check that implementations match the spec. There are still a lot of rough edges to work out but, to me, this absolutely seems to be the most promising direction for AI-supported system design and development in the future.
Specification is worth writing (and spending a lot more time on than implementation) because it's the part that you can still control, fully read, understand etc. Once it gets into the code, reviewing it will be a lot harder, and if you insist on reviewing everything it'll slow things down to your speed.
> If the cost of writing code is approaching zero, there's no point investing resources to perfect a system in one shot.
THe AI won't get the perfect system in one shot, far from it! And especially not from sloppy initial requirements that leave a lot of edge (or not-so-edge) cases unadressed. But if you have a good requirement to start with, you have a chance to correct the AI, keep it on track; you have something to go back to and ask other AI, "is this implementation conforming to the spec or did it miss things?"
> five different versions of the thing you're building and simply pick the best one.
Problem is, what if the best one is still not good enough? Then what? You do 50? They might all be bad. You need a way to iterate to convergence
I‘d rather spend 50% of my time on test setup, than 20% on a spec that will not work.
AI makes it cheap to implement complex first drafts and iterations.
I'm building a CRM system for my business; first time it took about 2 weeks to get a working prototype. V4 from scratch took about 5 hours.
or do you literally type
> Look at the git repo that took us 2 weeks, re-do it in another fresh repo... do better this time.
I think you don't and that your response is intentional misdirection to pointlessly argue against the planning artifact approach.
Or put this way: We’re brute forcing (nicer term: evolutionizing) the codebase to have a better structure. Evolutionary pressure (tests) needs to exist, so things move in a better direction.
For example; do you care if the UI has a purple theme or a blue one? Or if it's React or Vur. If you do that's part of your goals, if not it doesn't entirely matter if V1 is Blue and React, but V4 ends up Purple and Vue.
We're going to need some evidence for this claim. I feel like nearly 70 years of NASA has something to say about this.
But yeah, there's a point at which you have to ask where waterfall begins and agile ends in reality it's blurry. Prototyping is essentially in most nontrivial problems, so if you count prototyping as agile then shrug but ultimately it doesn't matter what we call it
Which one? The one in 1960s or the one which has just been delayed - again?
I think you can just as well develop a first spec and iterate on than coding up a solution, important is exploration and iteration - in this specific case.
This is an antiquated way of thinking. If you ramp up the number of agents you're using the auto-correcting and reviewing behavior kicks in which makes for much less human intervention until the final code review.
Doing OODA faster has always been the key thing to creating high quality outcomes.
You iterate, yes - sometimes because the AI gets it wrong; and sometimes because you got it wrong (or didn't say exactly what you wanted, and AI assumed you wanted something else). But the less specific and clear you are in your requirements, the less likely it is you'll actually get what you want. With you not being specific in the requirements, it only really works if you want something that lots of people are building/have built before, because that will allow the AI to make correct assumptions about what to build.
Eh, of course you can. You can specify anything as long as you know what you want it to do. This is like systems engineering 101 and people do it successfully all the time.
If you are vibe-coding, this approach is definitely going to kill you buzz and lose all the rapid iteration benefits.
But if you are working in an existing large system, vibe coding is hard to bring into the core. So I think something more formal like OP is needed to reap major benefits from AI.
Now the bottom 98% can be given to a robot with a clear success signal other than 'it looks about right'.
I'll just leave this here:
Try speccing out a flux capacitor. I'll wait.
https://chatbotkit.com/reflections/verification-is-easier-th...
One way to spec that is presumably something like "X% more efficient than current best-in-class", "made of Y,Z with no exotic materials", "takes no longer than T days to create" and so on.
Anyway, being "anti" spec isn't even wrong because it's just a completely incoherent position. There's always a spec.. including any informal prompt you kick off your agents with. Call it a "structured prompt" if that soothes you and your agents, then let's move on to the interesting part where we decide how much structure is optimal
Or you end up with five different mediocre solutions where the best parts are randomly distributed amongst all five.
What you’ve described is an incredibly expensive and inefficient genetic algorithm with a human review as the fitness function. It’s not the flex you might think it is.
Also if you want to gain something by being less specific, eg. not writing code, and then want to be specific in writing a spec, then you just switched a precise system for an imprecise one.
Normal dev things. Scope the ticket properly, break it down. Test well. Write the correct docs.
LLM specific things are going to be gone next week
Spec-driven development feels pretty questionable to me. I’m sure it works fine for feature work that is predictable or has been done before, but then I wonder why you’d waste your time with it.
Prior to LLMs, the whole vibe was to iterate rapidly toward a working thing so you can see what works and what doesn’t. Why would we abandon that strategy as an industry when the cost of writing code is ostensibly getting cheaper?
If I’m using LLMs at all, I’m using them to do a breadth search of prior art or ideas, then I’m doing what I might call a prototype onion: successive clean room attempts at a novel problem, accumulating what I learn at each attempt in each successive prompt. I usually then take the prototype and write the final version myself so I’m properly internalizing the idea.
Ultimately a lot of this prompt work feels like procrastination. It is not about understanding where these tools is useful and where they are not but trying to have them consume every aspect of the work.
This is exactly backwards. For many tasks, formal languages are better, more real, more beautiful than English. No matter how many millions of tokens you have, you will never talk the formulas of Fermat, Euler, and Gauss into irrelevance. And the same is true of good code.
Of course, a lot of code is ugly and utilitarian too, and maybe talking will make it less painful to write that stuff.
And as everyone who can abstract well knows: Ugly code that have staying power have a reason to be ugly. And the best will be annotated with HACK and NOTE comments. Anything else can be refactored and abstracted to a much better form. But that requires a sense of craftsmanship (to know better) and a time allowance for such activity.
> Or maybe people who like talking much more than they like code are now very excited about the possibility that talking has eaten software development.
This has been my experience. In my team, the most excited people appear to be those who spend most of their time in meetings.Heck, given that LLMs are language driven, why not bring literate programming back? Knuth would be proud.
Why not TDD? Since a lot of developers use LLMs to create tests today, plus a lot of the training data contains information on how to do this. Making it something that it either can figure out to do by itself or that it will cheat. Both equally bad.
A somewhat controversial take is that you should simply avoid writing tests which the LLM can produce by itself, similar to how we in the last week removed the agents.md file.
import { describe, it, expect } from 'vitest';
describe('User Authentication', () => {
it('should allow login with valid credentials', () => {
const result = login('user@example.com', 'password123');
expect(result.isAuthenticated).toBe(true);
});
This is BDD and every testing framework I've used in my entire career and 95% of the tests I've written look something like that.A piece of code that satisfies a single test will most likely not be probable to adhere to the spec.
Worse, the whole spec can only be correctly implemented in total. You cannot work iteratively by satisfying one constraint after the other. The same holds for the test cases. That means that satisfying the last test or fulfilling the last constraint will take much more work than the first. The number of tests passed is not a good metric for completion of the implementation.
So I vibe coded my own static analysis program where I just track my own function calls. It outputs a call graph of all my self-defined functions and shows the name (and Python type hints) of what it is calling (excluding standard library function, also only self-defined stuff). Running that program and sending the diff from time to time seems to have helped a lot already.
[1] https://www.riaanzoetmulder.com/courses/deep-learning-medica...
[2] https://www.riaanzoetmulder.com/articles/ai-assisted-program...
It then gets to see callgraph.current.md and upon subsequent sessions callgraph.diff.md.
Here is an example of some output that I currently have in callgraph.current.md
## src/components/Header.tsx
- **export Header({ ... }: Props)** (start 9, end 54) → `useAuth`
## src/components/HelpTooltip.tsx
- **export HelpTooltip({ ... }: Props)** (start 15, end 42) → (none)
## src/components/ResultsTable.tsx
- **getHeaderLabel(col: { id: string; columnDef: { header?: unknown } }): string** (start 45, end 51) → (none)
- **getCellValue(colId: string, original: KeywordResult): string** (start 53, end 74) → (none)
- **export ResultsTable({ ... }: Props)** (start 76, end 406) → `getCellValue`
## src/components/SettingsDrawer.tsx
- **export SettingsDrawer({ ... }: Props)** (start 158, end 336) → (none)
For example:ResultsTable calls getCellValue.
In these cases it's just one function but you also have stuff like
**export Dashboard()** (start 36, end 635) → `getTopKeywords`, `normalizeText`, `searchKeywords`, `searchKeywordsMulti`, `searchSemantic`, `searchSemanticMulti`
For the Python version it also gives the parameters and types along with it. I think the next thing I'd need to do is give self-defined type definitions. Doing things this way allows an LLM to not read all that much but to be able to reason relatively well over what the code does. The caveat is that you abstracted your code well. If you didn't, the LLM doesn't know your implementation.I probably should also add return types.
Many companies have older code bases / databases that can be somewhat well defined (and somewhat not). If things have been slowly iterating over 35 years, there's a lot of undocumented edge behavior that may occur; it may be beneficial to have a step before Edge Case Catalog where there's some kind of prompting to catalogue how the inputs and outputs work, and then find the different inputs and outputs - and then confirm that with Input A and Output A that it works as expected. (Legacy systems often have weird orchestration that nobody remembers.)
(Sub-note: This is somewhat part of the provable properties catalog; while this step could be placed there, it would require a re-run of edge case catalog build potentially, which isn't a bad thing.)
A small note that I personally think is a good idea is better code commenting than has been outlined here - the spec itself should be woven into the code with potentially slightly over-commenting for each aspect, code spec gets lost. The code itself should serve as context, especially in the TDD stage.
I think it's implicit but may be worth overtly stating that for the Code Quality check in Phase 3 that it also checks on a zero-trust basis, and doesn't include things like hardcoded keys.
I'm not sure what Chainlink is (sorry!) but I like the ideas outlined around the decomposition - but it misses stringing everything together end-to-end in the way outlined here (it asks to create each part, but never actually weaves the whole together).
Something not covered - is sequencing work and decomposition of work. A spec can create multiple dependencies within itself, requiring things to be worked on in a specific order.
I've seen this exact process play out in my own work. The AI generates code and tests that pass with high code coverage and honors invariants set by spec. I look at the code and find a rats nest / ball of mud that will cost 10x more tokens to enhance should I ever need to add a feature.
So, I think you're on to something, but I think the process might be discounting extensibility and resilience under change.
It really forces you to do outside-in testing; I usually describe the kind of API I want when chatting with the agents. For example, the CLI options, the routes that might be useful for an API, etc.
> I look at the code and find a rats nest / ball of mud that will cost 10x more tokens to enhance should I ever need to add a feature.
Agreed, I don't know if there are good forcing functions to avoid complexity. The providers have a huge incentive to have you waste your tokens (for example when it re-outputs the complete file when you ask for a tiny change).
- write a test for method that does not exist, it just calls the method and nothing else
- write method that does nothing
- add/extend test that uses that method <-- this very loop starts
- modify method until tests passes
- go back to loop start until you're done
I always hated it. When I work with LLM i first massage interface that tests, then tests, then implementation until all these tests pass.
> for example when it re-outputs the complete file when you ask for a tiny change).
well with sonnet 3.5 and 4.5 (can't say about 4.6) it often will get stuck in a loop trying to update just the required parts and iether waste tons of tokens doing these updates or waste tons of tokens to a point where restring file from git is required. Tokens get wasted regardless.
https://www.oreilly.com/library/view/simplicity/979888865170...
The key difference is CodeLeash puts guardrails outside the model, as Claude Code hooks. It can’t forget or skip steps, it gets forced through a process. There are bypasses but they raise alarms that the model is also forced to review.
Putting guardrails outside the model forces deterministic process following. With a sufficiently capable process (TDD is a powerful way to build software) you can really scale up coding agent usage.
The idea of "guardrails outside the model" is definitely appealing but I wonder if you can make it generalize well.
But the underlying idea I think has power - find a process you can codify enforcement of rather than telling models how they should do things.
Spec driven development probably means creating tooling to track how code maps to specs, for example.. and then working out how to manage that as data. Then you can query the data to confirm all mappings between code and specs. That gets you out of the business of nicely and repeatedly asking very expensive and undependable models such queries :)
Would be glad to see how you go!
Computer science is an introspective discipline because it studies the essential difficulty of problems regardless of the process taken to solve them, and programming itself (i.e. the problem of producing a correct, or correct-enough program) is such a problem that can be, and has been studied. The question of learning whether a program X satisfies some correctness property P is known as the model-checking problem, and we know that answering it with certainty is intractable. For example, some properties that are true for some program would take no less than 10 minutes to verify (regardless of how that verification is done), others will take no less than 10 hours, others no less than 10 months, others no less than 10 years and so on, and we don’t know ahead of time whether the proprty is true, and if it is, where on this spectrum it falls.
So suppose you decide some property must be proven with full certainty, the question becomes, how long do you wait before giving up waiting for the validation and what do you do when you give up? If you then decide that you’re okay with less than 100% confidence, what approach do you take and how much confidence do you actually have? The problem with that is that the answer to that question often requires a deep understanding of the implementation. I.e. if you have two programs, X and Y, that compute the same function, one less-than-perfect approach would give you 99% confidence with one of them, but only 10% confidence with another.
It's much more than a simple Ralph loop.
I am seeing more teams and features being rolled faster than before but then discovering that the sponsors (those requesting features and change) either don’t invest the time up front or with timely feedback loops and work stalls or has to be redone as business does not see the results until it’s either live or about to go live.
This has always been the case but I think AI tooling has moved the bottleneck
But you vibe-code it anyway and see what happens. You'll start noticing obvious issues that you can track back to something in spec.
Then you throw away the entire thing (the entire project!) and start from scratch. Repeat until you have something you like.
Incremental specing doesn't work though. You need a clean room approach with only important learnings from previous iterations. Otherwise agent will never pick a hard but correct path.
So what do you do then? Sit around hand-holding an AI agent while it implements code line-by-line? I'm being facetious, but my point is that if you're not doing some form of spec-driven development (that is, writing a plan and then letting an AI agent implement it mostly autonomously), then you might be operating at a slower pace than you think you are.
just because you don't type out the characters doesn't mean you're not designing systems and thinking critically and leveraging your experience.
also: do we think this is written by ai? do we care anymore?
On the surface level, I find it a bit disrespectful when I'm communicating with someone who's just using an LLM to generate their responses. Imagine if you are talking to someone in-person, and they pull out a phone, generate a response then read it back out to you?
On a deeper level, if someone's generated a bunch of text and clearly hasn't devoted the time into generating/editing it that they're expecting me to invest while reading it, I'm just not going to read it.
There is only one source of truth and that is the source code. To define and change contracts written in an ambiguous language and then hope the right code will magically appear, is completely delusional.
Iteration is the only game in town that is fast and produces results.
- They cannot easily be attributed to a human author, and therefore debates and discussions on the substance of the ideas tend not to get too far
- They (tend to) take well-established concepts, glue them together, and describe the result in reverential tones, regardless of the relative triviality of the solution. Hard to rule that out here tbh.
I am not saying any of that is what's happening here. What I am saying is that I'm not going to waste my time reading something I can't easily vet for quality.
Author (not OP) has written plenty of its* own words on Bluesky over the last few weeks. If it's written anything longhand about this stuff I'd be interested to read it. But for now "anti-slop bias" designed into the system has not reached the prose.
*respecting pronouns
If you can't be bothered to write it, why should i be bothered to read it?