I remember also receiving that weird VHS tape from Nintendo in the mail: https://www.youtube.com/watch?v=rJzIc_c1PvE
I have no idea how I received that, but it was so cool!
I remember also receiving that weird VHS tape from Nintendo in the mail: https://www.youtube.com/watch?v=rJzIc_c1PvE
I have no idea how I received that, but it was so cool!
He responded back extremely politely and said that my idea seems like a great idea, but he's far too busy running Newgrounds to build any other websites right now, but once I build it he would love to see it.
I never ended up building the website, but I look back and think it was cool how encouraging he was to some random kid who emailed him.
Kids will pick the weirdest people as "heroes" sometimes, and it's cool when your heroes turn out to be decent humans. Sometimes just responding to an email is all it takes.
[1] I honestly do not remember at all what the website was supposed to be and I don't have the email anymore. Knowing thirteen year old me, it was probably a forum about Donkey Kong Country or something.
I have very mixed feeling on the language as a whole, both the tag and script language, though they’re mostly negative nowadays. I joined the CFML Slack a few months ago, which I was surprised to find, and the people on there were very nice and I respected their passion for the platform, but I personally still find the language pretty irritating, even with the scripty version.
Granted, I am very removed from web stuff now, and mostly work in data-land.
[1] I have a degree now, but that came considerably later.
Anyway, YC's Heart Aerospace's intended commercial airframe design now does use a turboprop as a backup (for range extension beyond the capabilities of their battery electric engine), so six year old you was clearly onto something :)
In the UK we even have protected and quite difficult to achieve things like 'chartered engineer' which similar to 'chartered accountant' etc originates from royal charter but it carries with it ethical and legal implications etc. You need a STEM degree and 6 years relevant professional experience before you can even consider applying lol. I am not chartered but have worked with many CEng engineers.
It is easily the weirdest thing about HN that Americans seem to equate writing code/handling infrastructure to designing eg Superyachts or Peristaltic pumps - 2 things I've done as an 'engineer'!
That said in the US there are some specifications of a license engineer that you have to earn. Electrical/Petroleum/Nuclear/Structural etc those areas do have licensing associated that is different state by state. The main issue with software engineering is it forgoes that completely there just wasn't time to make a process about it. It was/is always about time to market.
https://i.imgur.com/1eHcead.jpeg
Unfortunately I made the mistake of mentioning that it'd be cool if you could print out an image of your city in SimCity 2000, as you could in the previous SimCity game. That was enough to get me only this letter from legal as a response:
https://i.imgur.com/Y2wGcRt.jpeg
I did grow up to become a professional game developer though!
It's such a terrible response for someone that was not in fact suggesting a new feature for the franchise.
And even if it had been, rejecting the entire letter for one sentence is still bad.
It's polite. Being polite is pretty much expected here.
The world needs more of that.
But it really didn't have to be that.
It's hard to describe but it almost feels to me like media today - this applies to games and films and everything - is often created at a meta level, a simulacrum of the real thing. Like in the 80s and 90s people were trying to make things that were fun and interesting and probably based on their life experiences. And now they're trying to make things that are the best distillation of whatever was most successful before. But that makes it feel dishonest, corporate.
Even Microsoft in the 90s could still make stuff that felt fun and unique. There was a counterpart to Creative Writer called Fine Artist that was equally good.
I've let her play around with Google Docs before. But what I really wanted was something like Creative Writer that is more kid friendly. I used Gemini (sorry) to suggest some software and it suggested "Book Creator" which is intended for schools/teachers. I signed up as a fake teacher and added my kids as students and they did create some really creative books, importing images, and adding their own drawings. But it's still missing that kid-friendly vibe like Creative Writer.
Miyazaki had a line in a documentary I watched a couple years ago which is now only a vague echo in my mind and I am struggling to search for it, but the gist of it was that early animators had an appreciation and an eye for people, the world, real movement of real bodies, whether reflected in cinema or just in everyday life, while later, he said, were raised on animation, so the product is a second-order imitation.
The same must be true with software. Early painting/desktop publishing/presentation software retains a link to how those things were done with your hands and scissors and paint brushes, trying to fit them into the screen for the first time, to be used by someone who might not have used a computer before. Now it’s a foregone conclusion that you’ll be working on the computer, and nobody involved had ever flipped through a literal book of clip art or made a slideshow on transparent paper.
Presumably they are implying that if they read creative suggestions, they open themselves to the possibility of being sued if they ever implemented anything similar to what was suggested. Doesn't sound too complicated to explain to a kid.
That's not really a catch-22. It's just a contradiction.
I guess they have to deal with so many annoying complaints, so they are really happy if there is something joyful once in a while.
I got a rejection letter once from a company I submitted my resume to (online) and I still remember that and in a positive light even though it was a rejection.
Now they just ghost you even if you went through 5 rounds of interviews and spend a bunch of your time.
Absolutely. But it doesn't increase next quarter's revenue. Which seems to be the main metric nowadays.
I think some of this is definitely childhood nostalgia, but its also very different world today. I don't know any kid that sees Nintendo as magical as I did. The Legend of Zelda was this weird, dark, and mysterious thing. So many games were oddly mysterious or weirdly ported from places like Japan, which had their own design language and often the translation was odd which only added to the mystique. Games came out with little to no fanfare and you just had to sort of figure them out. There were cheat books and magazines and such, but generally you had to approach this art with an open heart and open mind and sort of drink it in. If everything is a google or AI search away, then there's no real mystery anymore.
Kids today are forced to be savvy and 'realpolitick' at a young age. They just complain about the pricing and more 'inside baseball' about games and absolutely get a little brain fried by youtube gaming culture that often runs on outrage so no game is good enough. Suddenly, everyone is a critic and magic and love are hard to cultivate in a highly critical environment. Its like everyone is stuck in a Philosophy 101 class with an overly argumentative professor, forever, and its unrelenting and makes us miserable.
Also kids aren't ignorant, in fact they can be very savvy. Games constantly begging them to buy DLCs or sell them microtransaction items absolutely hurt the 'magic.' How can you develop these feelings when you feel like you're locked in the room with a shady used car salesman constantly?
I don't know if kids today can even experience that old magic. At least not in games. It seems now its only in books and getting lost in novels where magic exists now. A book can't beg you to buy an extra chapter or make you pay gems for the next sentence.
Just a reminder: we've supposedly been in/near late/end stage capitalism for over a hundred and fifty years now. Marx was proposing this back at the end of the nineteenth century.
Wait, the villains have Sega and Sony logos. How were they able to do that legally?
They sent me a letter thanking me and said that they don't develop games in a nice way.
I immediately filed that letter with the orange Sony letterhead and still have it til this day.
Good times.
I don't remember this episode of Firefly