When the UI is static and only needs to change on user input, an immediate mode UI can 'stop' too until there's new input to process.
For further low-power optimizations, immediate mode UI frameworks could skip describing parts of the UI when the application knows that this part doesn't need to change (contrary to popular belief, immediate mode UI frameworks do track and retain state between frames, just usually less than retained mode UIs - but how much state is retained is an internal implementation detail).