My group has been looking into that topic, too¹. One of our most interesting findings (IMHO) was that for many USB devices, input latency does not follow a normal distribution but that each device has its own distribution of latencies for input events, including funny gaps².
However, with gaming hardware supporting 1000+ Hz polling, the effect of input latency should be negligible nowadays.
¹) https://hci.ur.de/projects/latency
²) https://epub.uni-regensburg.de/40182/1/On_the_Latency_of_USB...