I will give Spencer a bit of credit though for bringing back Microsoft Flight Simulator.
I own all three major consoles. My PS5 has been switched on about six times since I purchased it at the time the PSVR2 was released. Is it because I'm not into the funky and weird JRPG titles or am I just sold to the Xbox ecosystem? I play Xbox almost every single day. My PS5 is just using up space and for two titles which didn't fully grip me (Horizon and The Last of Us).
What am I missing here? Is the answer PC/Steam?
All Xbox games are available on PS5. You can play Forza Horizon just fine on PS5 but Ghost of Yotei is never coming to Xbox. Microsoft had to do this because Xbox sales are dismal (below Xbox One) and they're being outsold 3:1.
Ghosts of...Yes, I agree. I still need to get through the first one.
I still think I'm one of those outliers who isn't into games with cartoony graphics and titles like:
" Re:Coded Genesis — Moonlight Ephemera & The Seven-Fold Path of the Crimson Paradox: Definitive Resonance Edition"
(Disclaimer: I used AI to generate that ridiculous title and I think it's funny)
Edit: Daid -> Said
There's Gears Reloaded, and the upcoming Halo remake will be on PS5.
I own no consoles and am neutral on JRPGs and cartoony graphics, so I have no skin in this game. But you seem oddly focused on writing off a functionally identical piece of hardware based on the existence of one particular genre that doesn't interest you.
But that very abruptly ended with the PS3, between development costs ballooning and shutting down many longstanding studios, trends shifting to chase open world or the blossoming online FPS genre, a shift of Japanese developers towards "global appeal", and the extremely slow start of the PS3 as a viable console to sell for.
Any JRPG studios surviving past that purge are the stragglers, not the trendsetters. And every company has their battle scars from that time. Final fantasy development exploded in budget, the "Tales of" series coasted along (fans would call it the "call of duty of JRPGs"), Atlus had to be bought out by Sega to survive (and fortunately, thrive), Monolith broke off of Bandai Namco and went to Nintendo, and so many more stories. Falcom seems to be the only one who simply cruised on by, which speaks to how lean and consistent their development cycle was.
The only reason to keep an Xbox these days is for your existing library.
One of very recent examples: handheld Xbox.
There are rumors about upcoming handheld Xbox. Many like the idea
It is announced, marketed as handheld Xbox (asus xbox ally x). Quite expensive, but okay.
After some time (!) they reveal that this handheld Xbox actually won’t play your Xbox games/subscription. It will play your pc subscription and pc games. Wtf
Literally about time when the sales of the device actually start, Microsoft racks up the price of Xbox ultimate from $20 to $30 per month. They unsubscribe page is overloaded.
How any coherent management would allow this?
https://www.youtube.com/watch?v=HYCYHKOChA4
MS appointing someone with no game experience isn't a good sign, but to be expected at this point. Gamers abandoned the platform and I don't expect it to survive much longer.
https://www.youtube.com/watch?v=O1h--43R8Oo&list=PL0il2l-B_W...
Since your snark indicates that you clearly have watched the documentary that I am referring to here is the youtube captions of the relevant segment:
"In order to fix this problem, breakthrough came when we understood that the connections that were being broken were not located on the motherboard but they're actually located inside the components. The problem was a connection was breaking. The reason it was breaking was thermal, but it wasn't because of the peak temperature; is because when the unit would get hot and then cold, hot and then cold, every time it did that would stress the connection. All these people loved playing video games, so they would turn this thing on and off, and when it would turn on and off you get all sorts of stresses, and just like when you you bend something too many times till it finally breaks, that's what was happening."
Lets put aside that of the million plus people watching RIP Felix's "research" only a handful of people actually have the technical expertise to confirm or deny his thesis. Regardless of if his "research" is valid or not, his video is not exactly a mass market documentary like the Microsoft one was. The caption above does a good job of generally explaining the issue to normies and then moving on because you know they have like 18 years of history to cover. Its only a small cadre of weirdos that like to take this ~30 seconds of footage and blow it out of proportion.