It feels like all those 3D modeling apps like 3DSmax,Fusion even Zbrush share like 90% of their feature set but your are forced to literally juggle(for videogame dev at least) because of one or two arguably extremely niche capability.
It feels like all those 3D modeling apps like 3DSmax,Fusion even Zbrush share like 90% of their feature set but your are forced to literally juggle(for videogame dev at least) because of one or two arguably extremely niche capability.
Maybe, with a ton of time and effort the blender UI could be abstracted from most of the box-modeling approach and then pasted over a different paradigm, but It'd take tens of thousands of hours I imagine,.
It feels like we have been so so close to an unified 3D content creation tool kit for many years now!
Have you tried the "CAD sketcher" add-on? I think Blender should have similar functionality built-in, but for now this looks like a nice add-on.
Blender is a very very long way from being used as a general purpose CAD tool, and IMHO it should not strive to be that. But having this ability to do simple CAD designs without opening and learning a different program is cool.
If we want to bring those medium to the next level.