We get some nice concurrency primitives, garbage collection, cleaner syntax, something between structs and objects that fits the right feeling, automatic bounds checking, cute array syntax, and a big-ass, well defined standard library. Oh, and this concept of interfaces that is so well executed it's not even funny.
Except. I feel like they are forcing the fanboy mindset. At one point in this slide deck, there is the following bullet: "The designs are nothing like hierarchical, subtype-inherited methods. Much looser, organic, decoupled, independent."
I didn't see the talk. But that is the most vapid, meaningless description I've ever seen of a feature of a programming language. Rob might as well have said, "it's hipster better," which would have conveyed exactly as much meaning.
So here's my question - and I hope there are real answers - can someone point me to >3 real, big systems that are built using Go? I'll accept Google internal systems on faith.