Some mountain airports might be quite interesting with 3d terrain
But that's not what this is. Here only the airplanes are in the third dimension. The world map isn't even a globe
still working on adding a custom terrain map, so its more realistic to view, while the globe part is just pure skill issue, i tried a few different approaches but wasn't able to code that in
My local airport is at 1417ft MSL, so the planes start and land in mid-air.
Use the double-arrow buttons to change the view angle.
I think it’s a comment stating that it’s a flat image without depth.
A non flat visualisation is what you could see for example on a 3D screen, augmented reality, or virtual reality.