[0] https://blog.regehr.org/archives/1287
> In contrast, we want old code to just keep working, with latent bugs remaining latent.
Well, just keep compiling it with the old compilers. "But we'd like to use new compilers for some 'free' gains!" Well, sucks, you can't. "But we have to use new compilers because the old ones just plain don't work on the newer systems!" Well, that sucks, and this here is why "technical debt" is called "debt" and you've managed to hold paying it off until now the repo team is here and knocking at your door.
I mostly work in compiled languages now, but started in interpreted/runtime languages.
When I made that switch, it was baffling to me that the compiled-language folks don't do compatibility-breaking changes more often during big language/compiler revision updates.
Compiled code isn't like runtime code--you can build it (in many cases bit-deterministically!) on any compiler version and it stays built! There's no risk of a toolchain upgrade preventing your software from running, just compiling.
After having gone through the browser compatibility trenches and the Python 2->3 wars, I have no idea why your proposal isn't implemented more often: old compiler/language versions get critical/bugfix updates where practical, new versions get new features and aggressively deprecate old ones. For example: "you want some combination of {the latest optimizations, loongarch support, C++-style attributes, #embed directives, auto vector zero-init}? Great! Those are only available on the new revision of the compiler where -Werror is the default and only behavior. Don't want those? The old version will still get bugfixes."
Don't get me wrong, backwards compatibility is golden...when it comes to making software run. But I think it's a mistake that back compat is taken even further when it comes to compilers, rather than the reverse. I get that there are immense volumes of C/C++ out there, but I don't get why new features/semantics/optimizations aren't rolled out more aggressively (well, I do--maintainers of some of those immense volumes are on language steering committees and don't want to spin up projects to modernize their codebases--but I'm mad about it).
"Just use an old compiler" seems like such a gimme--especially in the modern era of containers etc. where making old toolchains available is easier than ever. I get that it feels bad and accumulates paper cuts, but it is so much easier to deploy compiled code written on an old revision on a new system than it is to deploy interpreted/managed code.
(There are a few cases where compilers need to be careful there--thinking about e.g. ELF format extensions and how to compile code with consideration for more aggressive linker optimizations that might be developed in the future--but they're the minority.)
I know it’s not pleasant per se, but the level of support needed (easier now with docker and better toolchain version management utils than were the norm previously) surely doesn’t merit compilers carrying around the volume of legacy cruft and breaking-change aversion they do, no?
Contrast this with Linus' famous "we do not break userspace" rant which is the polar opposite of the gcc devs "we love to break your code to show how much cleverererer than you we are". Just for reference the exact quote, https://lkml.org/lkml/2012/12/23/75, is:
And you *still* haven't learnt the first rule of kernel maintenance? If a change results in user programs breaking, it's a bug in the kernel. We never EVER blame the user programs. How hard can this be to understand? ... WE DO NOT BREAK USERSPACE!
Ah, Happy Fun Linus. Can you imagine the gcc devs ever saying "if we break your code it's a problem with gcc" or "we never blame the user?".This really seems to be gcc-specific problem. It doesn't affect other compilers like MSVC, Diab, IAR, Green Hills, it's only gcc and to a lesser extent clang. Admittedly this is from a rather small sample but the big difference between those two sets that jumps out is that the first one is commercial with responsibilities to customers and the second one isn't.
I think that GCC changed a bit in recent years, but I am also not sure that an optimizing compiler can not have the same policy as the kernel. For the kernel, it is about keeping API's stable which is realistic, but an optimizing compiler inherently relies on some semantic interpretation of the program code and if there is a mismatch that causes something to break it is often difficult to fix. It is also that many issues were not caused because they decided suddenly "let's now exploit this UB we haven't exploited before" but that they always relied on it but an improved optimization now makes something affect more or different program. This creates a difficult situation because it is not clear how to fix it if you don't want to roll back the improvement you spend a lot of time on and others paid for. Don't get me wrong, I agree the went to far in the past in exploiting UB, but I do think this is less of a problem when looking forward and there is also generally more concern about the impact on safety and security now.
I think a lot of the UB though isn't "let's exploit UB", it's "we didn't even know we had UB in the code". An example is twos-complement arithmetic, which the C language has finally acknowledged more than half a century after the last non-twos-complement machine was built (was the CDC 6600 the last one's-complement machine? Were most of the gcc dev even born when that was released?). So everyone on earth has been under the crazy notion that their computer used twos-complement maths which the gcc (and clang) devs know is actually UB and allows them to do whatever they want with your code when they encounter it.