Though maybe those are also liquid glass’ fault.
Except in the EU, but they don't allow it globally so no sane company is going to invest time into building a browser for iOS while apple is intentionally region-locking the ability to install them.
So yeah, on iOS, rendering bugs on Chrome are quite often apple's fault, and the Chrome team can't fix em.
So, for example, since the toolbar at the bottom is not a separate interface but hovers over the rendered page, if the page has a button or link that only sits at the bottom of the page, it can literally be impossible to click it because the hovering toolbar will cover it. I’ve come across 2 websites in the past week itself where I had to switch to mobile Firefox to actually do something.
Federighi—who's in charge of implementing this and was busy praising it on stage—is completely blameless. As are all other managers big and small at Apple.
I mean, yeah, if you were picked to present "on stage" (when was the last time a stage was actually involved???) then of course you're going to be a team player and read the script enthusiastically. It's not like Federighi is going to present something "and now, here's the thing that I argued against doing, but was shouted down in all the meetings so here's this thing I don't like and you shouldn't feel obliged to like it either"
Ah yes. Federighi, the VP of Platform Development, literally responsible for the development of iOS and MacOs "was picked", and had no power to say no to the overwhelming power of the all-powerful head of design Alan Dye.
> but was shouted down in all the meetings
So, VP of Platforms was shouted down by whom exactly?
But sure, let's keep telling everyone that it was only Alan Dye who was responsible for Liquid Glass.
BTW I remind you it was the same Federighi who introduced the awful design changes in the MacOS a few years ago proudly presenting the new settings app and saying that everything will be meticulously designed in the final version (was it Sonoma? Can't remember).
At the end of the day, I don't care who was/wasn't responsible for any of the decisions. I have no say in the matter, and unless you're part of the management at Apple, neither do you. Lots of people wrote the code to make whatever debacle has happened. They all have skin in the game.
Alan Dye was Vice President of Human Interface Design
Federighi is Senior Vice President Software Engineering. Only Tim Cook and God are above him: https://www.apple.com/leadership/craig-federighi/
I mean, you're supposed to know at least some basic facts to engage in a conversation about this, right? He wasn't "picked to present"
> The point was that anyone presenting for Apple is going to come across as having drunk the kool-aid, otherwise, they would not have been picked.
You've missed my point entirely.
Again: it wasn't just Alan Dye reapinsible for Liquid Glass. People keep pretending only Dye was responsible for it.
They can just boldy advance forwarded in a rearward direction and claim whatever they want about it. They've done it multiple times - every new iPhone and iOS has looked "the best and newest" and made the last one that looked the best and newest look old-hat.
Succinctly put.
You’re right that they’ve done that before. But I only remember Jobs and Ive doing it, and they have a reality distortion field.
Looks were never Vista’s problem.
Best bet and to move as quickly as possible to tone it down, fix the bugs, and get someone who actually likes macOS in charge(clearly the people in charge hate it, why else would they treat it so badly). The System Settings app was the canary in the coal mine (yes, I'm sure there even better canaries but it's the first that comes to mind), whoever let that out the door should have already been reprimanded but instead Apple doubled down and created the trash heap that is Tahoe.
Maybe a year or two of bug fixing updates, while they entirely refresh liquid glass?
Seems like a BIG job.
It did give me a battery boost though, so at least there's that.
Transparency is not a good user experience when you’re trying to read detailed text.
Yes, liquid glass does actually have problems. It has performance problems. It can be a big distraction, and some people believe UI whitespace shouldn't detract from the main content. It has huge legibility problems. Sometimes text straight up cannot be read. It has predictability problems. Stuff moves around when it shouldn't, text magically changes colors based on heuristics, which throws users off.
And that's not an exhaustive list.