Clay Christensen's Milkshake Marketing (2011)
library.hbs.edu
library.hbs.edu
Listening to what people say they want (feature preferences) almost always diverges from what they actually want the product to do (a functional, emotional, or social outcome). That gets more complex when we think about that there's different levels by which you can evaluate what someone wants, which in the JTBD word are thought of as jobs as progress (why they're doing the thing), and jobs as outcomes (how they're doing the thing). There's another famous example, which is from Bosch's circular saw evolution. Professionals said they wanted lighter tools (and that's true), but the constraint they experienced as a result of weight was the impacts that had. So you can solve for weight, or you can solve for improved usability. Symptoms vs causes sort of thing.
This is also why product teams should involve marketers, and why marketers should understand research design. The teams who I've seen do this well at this aren't running quick preference tests and A/B tests on features most of the time. They're generally more focused on running continuous feedback loops, where they conduct broader research, then engage in grounded theory style interpretation to understand what they can do, look at field validation to figure out what they should do, and then iterate.
For B2B especially as a side note, if your value proposition is something like accountability or proof of value, but your product's workflows don't make accountability or proving value effortless, fixing that workflow will do more for brand perception than any campaign, because nothing nukes good comms like a poor experience.
There is no room for my feelings or free expression. It is inconvenient to the agenda of whoever created the survey.
If companies are so desperate to know what customers want, how come no one, in the past 25 years of my life as a consumer, has ever had any time to ask me a single real question?
[1] At least that's how I would feel if I hadn't numbed myself to this decades ago. Now I just escape. I hang up, I click the X, I think of nothing but getting away from this thing that, no matter what its motivation, no matter what product or cause it's selling, has exactly the same agenda: "would you like to dehumanize yourself for five minutes, so that I can make a data table that I was paid to make by someone who doesn't know what they're doing or why?"
There's a lot of shit marketers, is my short answer.
Like, a lot.
Do you use any products from a one-person shop? They will be so much more likely to ask you real questions. Not guaranteed, of course, as some people are just clueless. Those usually don't last long as business owners though.
Is it possible that all real product ideas come from the mind of a single person, understanding and interacting with other people as actual people? And corporations are some sort of Thing that takes humanity and squishes it into a Box, a Box with one very narrow goal: to freeze the product idea from the single person and mass-produce it, "scale it up" so that millions of people are aware of its existence and are able to use it?
I mean, Google didn't even invent Google Docs. Some random little startup did. Google just bought it, then made it discoverable and usable to millions.
Which is not a small thing, I guess. But I don't know what the marketing department is for. Other than putting Google Docs on billboards, maybe, or their digital equivalent.
As for the marketing department - depends on definition, but assuming you mean (as it mostly is nowdays) comms, it's two things:
1. Making sure that potential future customers know you exist, so when they enter the market to buy, they know you're relevant and can purchase from you.
2. Making sure that when someone is in the market to buy now, that they're more likely to buy from you, because you have a compelling reason for people to pick you, and not the other brands in the space that they can think of.
Mostly 1, some of 2, if the marketing team is good. Ratios vary as to how much though by more than you'd think, depending on industry, customer lifecycle, brand maturity and so on.
At least in most of the modern world. I think this effect is a _little_ weaker in China. It definitely used to be much weaker in the West too, at some point in time. But individualism, cultural capture by big capital, yaddah yaddah.
But honestly, I think the biggest issue is that leaders don't even realize they have this problem. I don't think it's the lower level employee being lazy. I think it's the leader not realizing how important customer and market empathy is, and not baking it into the company culture and processes. I agree wholeheartedly with the op comment at the top of this thread.
It's one of the reasons why monopolies lead to such bad experiences and products because there's no competitive pressure to empathize with the customer.
I would start out my interviews with things like " in your own words, what is the purpose of what you do?" And then engage in an open conversation stopping by at questions like what do you enjoy the most about what you do, what do you find the most difficult, what do you find the most tedious, what's the most important thing that you need to get done that you're the least satisfied with?
Most of my questions would be follow-up questions. I would also do a lot of active listening.
What I find funny is that people would often be a bit resistant to doing these interviews, but almost every single interview went long because the interviewee was clearly enjoying it so much. I tended not to ask whether they had a hard stop at the start of the interview, but instead would ask if they had a hard stop about 15 minutes before the scheduled end time. Of course, when interviewees truly did have a hard stop we would end on time, but I swear about 80% of the time. Interviews went long, sometimes 2 hours long. I started to realize that part of what I was doing was providing therapy.
Often the clients hypotheses wouldn't be validated, but I could almost always point to what the interviewees would value and what opportunities were there.
I don't do this anymore because most of the clients I worked with couldn't see the value in it, and I'm sure for very similar reasons that you were lamenting in your comment.
I'm grateful for the experience. I performed over 500 of interviews like this across many different industries from Frontline workers to c-suite of Fortune 500 companies. The experience was so valuable. Now I build product firsthand and exercise the skills I developed with my own customers and the market I serve, and being in a tight feedback loop is working really well so far. It's fun to build things people want.
And why didn't your clients see value in this? Was it because these insights didn't make its way to their service or product?
What's the current demand for JTBD and ODI consulting?
"I want a lighter hammer, smaller bags of concrete, etc" Drake turning away --> "I want a heavy hammer with a long handle, and big bags plus a dolly/block & tackle" Drake nodding in approval
I tried to adjust the background image on microsoft Teams video calls this morning; the UI I had to use or rather figure out, to achieve that, was a major depression. (1) the settings menus in teams are well hidden, for reasons unclear to me(). (2) but the _actual_ settings you need are hidden unless you START a meeting call. (3) but, the _actual_ settings are a long chain of ".. but are you sure you REALLY want to see the ACTUAL settings?", where you must continue to click 'more settings', 'advanced settings', 'full actual settings' (I am paraphrasing.)
() I suspect what they are though.. Something about dumbing the UI down to the level where the people in charge of teams can understand them, plus some kind of fear of UI designs where any given screen or view contains more than 1 or 2 elements (the second element being "show further settings").
We are dumbing down UI to the level of people with no hands, no eyes, no brains, which I presume is the target audience. I must have mah minimalism.
Weirdly, there's no followup on whether the changes improved sales, margins, or other goals.
When UI feels dumbed down to that level, or hidden behind advanced settings, it’s often because the product team ends up treating users as a gestalt persona, rather than thinking about their constraints around time and attention. The most meaningful innovations occur when customer insights influence development before launch; sadly, that frequently doesn't happen. People launch the thing, come up with features they could add, ask what people want from that list (and potentially don't even do that) and then add stuff like barnacles accumulating on a ship.
They could do away with all these mazes of settings and configurations and just have a little chat thing. You pop open and then tell the AI hey I want to change the background and then it just does it. You could have a huge and complex array of settings that would be a headache to navigate in a typical form format, but a breeze with an llm that has an API into them.
As an aside, another one that I just find hilarious is the LLM implementation into Google sheets. I'll ask it. "Hey how do I do this?" and then it goes "I don't know" and I'm like WTF why is this here
Clay Christensen is smart, and one of the many things he is smart about is marketing Clay Christensen.
Does the word "demography" mean anything?
Is "people who like to buy milkshakes" a demographic segment too?
Not anymore. He died in 2020.
(One might also think of "functional foods," "mood boosters" etc which are neither an occasion nor a demographic. Perhaps these in particular are closer to a true JTBD)
A second problem is that we're unaware of what we responded to. That's one of the things that A/B testing reveals.
As I see it, the milkshake example isn't about innovation, it's about actually having human-to-human conversations with customers and appreciating customers define their own competitive set, so perhaps closer to Gibson's "the street has its own use for things."
Outside of those two points, I'm not sure what repeatable lessons exist in the milkshake story for innovation, and because of that, it's probably doing more harm than help to JTBD as a concept.
Personally, I found this example really helpful to wrap my head around jobs to be done theory.
It switched their frame from trying to innovate on the milkshake itself to the whole experience. Instead of making the milkshake chunky or thick or sweet or whatever they move the milkshake machine up closer to the door so people can be in and out faster.
I'm curious why you didn't see it this way. Did you miss something, or am I missing something?
That’s a different question than, “how do we make our breakfast menu more popular?”
Now, perhaps the latter question begat the former, but either way it is not a product innovation story, it’s a customer/market research story articulating the shape of customer demand (which I fully support).
If there was a second part of the story - like, McD started marketing milkshakes in their breakfast menu and sales shot up ##% or they developed a breakfast flavor milkshake and sales shot up - then we’d have the product innovation story.