Show HN: Taurus.io - Create a product tour for your web app in 15 minutes
taurus.io
taurus.io
The problem with being 10x or 100x the current rate is that we can't actually justify that cost for the value we provide. When we set the price point, we basically asked ourselves how much we'd actually pay for the same thing.
I'm really cheap, and even I find $3/month ridiculous. It should at least be $9/month, and you should find a way to have multiple plans (say, $9, $29, $59).
You priced the product based on real value and not perceived value, which represents how much customers feel a product is worth and is willing to pay for it.
If I have a web app, I sit and suffer as I look at my low conversion rate, low engagement and high amount of tickets coming to the support desk with annoyingly simple questions. All these items take up my time and effort, which cost money.
If your product means five less support e-mails, three more users that do not cancel because they understand how to use my app and ten more conversions a month, that right there is worth much more than $3 a month and I'd would be willing to pay for it.
- I think most web apps with users or revenue would get $xxx+ of value from a tour.
- I've thought about creating a tour for some of my sites, but I've always been too intimidated by the idea of mucking around with scripts that I don't understand. A WYSIWYG tooltip product might as well be the only tooltip product from my point of view.
I agree that you should be charging 10x-100x more.
Suggestion: segment on the complexity of the product tour? Maybe by the # of steps included? Or (better) allow me to add audio/video to my tours and charge me more for that.
Come on now, don't fall into the trendy startup blackhole of improper pricing. Charge.For.This. Make a lot of money. Build in analytics. Prove your value.
If is irrelevant what you would pay or how much value you would get from the service. If a good tour helps to retain just one subscription customer a month, that easily justifies x10 the $3 price.
Edit: Based on what everyone else is saying, I've assumed you indeed meant to say cheapest.
The longer you leave it at $3, the more expensive it will look when you raise it (and I really think you should raise it).
I'm guessing there's some service associated with this, but from the tour it wasn't obvious. I'm not attacking your product, but want to give my experience/thoughts.
When we hand rolled our own product tour code for a previous project, what we quickly learned was that maintenance was a nightmare. As soon as layouts updated or changed, editing the tooltips we had created already was tedious.
We, however, have plans for other features that we think could really add a lot more value. So if you don't see it now, perhaps later on when we roll them out.
I already have a simple tour in Bunker App but it is really a PITA so I've postponed doing improvements to it. I have hopes that your software helps me, and if it does, it's totally worth some money for me!
I've just signed up for your mailing list, I hope I'll get into beta to test it soon. My app is a JS-heavy, single HTML page app so I'm curious to see how Taurus works with my app.
Could you send me an email (ebzlo@ebzlo.com)? I'd be more than happy to send you an invite immediately if we could work together on making this work for you, single page apps are definitely something we want to be viable for.
Edit: Bunker looks really cool. If I start freelancing again, I might just have to try it out. ;)
In that case, I think you need to search for value. What can you do to make a higher price worthwhile?
Here are my thoughts:
- Analytics! What are people viewing? Plug it in and tell me what is working and getting mouse time or clicks (or conversions)
- Split testing! I'd love to test out two tours to see which converts better.
You could make the current version free, to a certain point of traffic and make all the new features points of value to charge a better price.
I like that you demo the usage of the tool rather than the end result, but for some people it might be too cumbersome, at least make the demo login automatic
By the way, a solution to both issues - use your own product to tour your own product.
A few things I picked up on though:
1. Couldn't toggle Absolute/Relative after I had placed a tooltip.
2. If you position your tooltip then click the "Display Next Button", the arrow moves, but the positioning stays the same (with a side arrow). Just a UI bug.
3. Instructions on the syntax to use for javascript event field.
4. Binding to an element would be nice.
5. Having the "Next" button move on to the next tooltip, hiding the old, and displaying the next. I think I'd like to use that flow rather than seeing all the tips at once.
- Keeping track of who has seen what tooltip, when they should show up, backend type stuff.
- When things moved around, layouts modified slightly, they were a pain to update. Granted it wasn't always the case, but it was enough that we decided we ought to build a front end to handle it. And thus, Taurus was born.
We realized that while engineering the product tour isn't hard, it takes time to make and maintain, and that we could help solve that.
I would recommend creating another page for this user experience, calling it the 'demo', and changing the current demo page to a 'try it now' page.
ebzlo@ebzlo.com
Edit: Fixed the issue. Looks like just a small problem with the bookmarklet. Pushing it up now. :)