Want to throw some of my knowledge of digital music, as you called it out specifically.
In the late 90s most digitally arranged music production was relegated to trackers (think Amiga trackers) and sequencing samples and loops, because the storage simply didn't exist.
Then that would be committed to tape, sometimes on a 4-track, sometimes on studio-quality tape, sometimes on ADAT.
Fully digital music production like we have now was out of reach for most people until roughly the early-to-mid 2000s, when you see an explosion of people, even in local music scenes, quantizing drum parts and using virtual instruments (usually VST) that would normally require tens or even hundreds of thousands in hardware.