Bayer dithering in particular is part of the signature look of Flipnote Studio animations, which you may recognize from animators like kekeflipnote (e.g. https://youtu.be/Ut-fJCc0zS4)
Interestingly enough, despite the GPU being completely incapable of "true" 24-bit rendering, Sony decided to ship the PS1 with a 24-bit video DAC and the ability to display 24-bit framebuffers regardless. This ended up being used mainly for title screens and video playback, as the PS1's hardware MJPEG decoder retained support for 24-bit output.
[1]: https://psx-spx.consoledev.net/graphicsprocessingunitgpu/#24...