Instead, I see the growth and momentum behind Linux and self-hosting as better evidence that change is afoot.
Instead, I see the growth and momentum behind Linux and self-hosting as better evidence that change is afoot.
I could see how many people would assume this, but it’s actually false.
There’s actually a big selection of dedicated audio players that do the job very well now. The battery life and audio quality are extremely good because there’s a niche market for them with a lot of competition.
If you think the iPod software experience in the early 2000s was good then you and I had very different experiences with iTunes during that time.
The resurgence of retro gear has a simpler explanation: Retro is cool. Vintage is cool. Has been for a long time. The reason we’re noticing it now is because the tech things we remember are finally passing that threshold where they go from being outdated to being retro. Just like clothes and styles that went out of fashion but are now retro-cool.
The only option that I could find was an iPod classic, modded with an SD card and better battery.
If something else exists, especially brand new, I’d love to know! But I couldn’t find hardly anything that wasn’t just an Android phone with no cell service.
If you gonna have a single-purpose device - make it analog (or close to analog)!
Don't give it a perceptible boot-time and all the other flaws that come with general-purpose computing. Don't make the user have to "wake up the device", let alone have to visually confirm that it is woken-up, before they can switch to the next song.
Plenty of choices that meet your other criteria once you're OK with it being Android powered.
Like a SnowSky is very obviously stripped down Android that can only run the music app it's shipped with, but it's otherwise everything you want.
Basically part of the charm of a single-purpose device is that it can be built to serve it purpose ridiculously well and do nothing else, and the second general purpose software enters the picture much of that is lost.
Then yes, there's obviously the other end of the extreme where the mp3 player is very obviously a phone without a radio with a price tag to match. And everything in-between.
I'd say there's actually too many choices cause the silicon and battery cost required to simply play music has gotten so cheap that it doesn't make sense to optimize the OS further than Android. I'm sure the economics of scale means the actual hardware wouldn't be cheaper by any noticeable amount either.
The battery life is fine on modern DAPs. Excellent, even.
I understand why an engineer would want a completely application specific, built-from-scratch OS that does one thing perfectly, but that's a pipe dream for a niche market.
A powerful and efficient SoC that runs Android is ultra-cheap these days. Less than $1. Hiring an engineering team to write and maintain a custom OS for a niche product would incur so much R&D cost that it would wipe out any money you'd save by using a smaller microcontroller and drive the final cost up.
Just think: How much salary would you have to pay a team of engineers to write the custom OS and maintain it? If you could optimistically sell 500,000 of these devices (good luck) then how much would you have to save in order to pay for the R&D?
I've simply stopped participating because in my efforts to try to help people, I find that I just get into silly arguments.
ETA: OK, there are quite a few highly-rated options on Amazon, so I just need to solve the "putting music on there" problem and the "dropping it and immediately destroying it problem".
The whole Spotify 30 day refresh requirement is bullshit but there’s really nothing that isn’t without some flaw
(Well, that and the metal body.)
There are a lot of DAPs in this style. They're just not popular because the Android-based units are perfectly fine and don't feel like Android phones with an MP3 player app installed. Most buyers don't have arbitrary OS requirements, they just want a device that works well.
I'd start by looking at the Rockbox compatible devices list: https://www.rockbox.org/
It’s the same issue with touch screens in cars. Anything that’s a touchscreen simply fails a core MP3 player requirement for many people.
https://forums.rockbox.org/index.php/topic,55419.0.html
Anyone want to help with porting Rockbox?
1. "Touchscreen first" UX
2. Heavier than it needs to be
3. Worse battery life compared to a non-Android device
Using a touchscreen in the rain is impossible. Running out of battery sucks. Going for a run with a 240g brick is no fun, it'll pull your pants down to your knees and trip you.
Compare the specs:
Hiby R1
Dimensions: 86.9 x 60.6 x 14.5 mm
Weight: 118g
OS: HibyOS
Battery: 19 hour play time
Price: $159.00
Hiby R4
Dimensions: 129.6 x 68.3 x 18.5 mm
Weight: 231g
OS: Android 12
Battery: 11 hour play time
Price: $249
These are the things matter to me, in addition to the UX, sound quality, Bluetooth support, expandable / removable storage and sane file-based playlists.Sometimes I wish people from 1995 could read our threads and see the things we’re complaining about.
The very first cassette Walkman was about 40 grams light: https://www.soundandvision.com/content/flashback-1979-sony-s...
The Rio MP3 player was 109 grams: https://arstechnica.com/gadgets/2016/10/diamond-rio-pmp300-m...
The classic Creative Nomad weighs in at 45g including battery: https://www.crutchfield.com/S-HglCxgxN2we/p_053NX128/Creativ...
Though I stand by my implied argument that older devices were not as heavy as we might remember them to be. And it is okay to consider 240g a bit too heavy in the context of a digital music player with no need for cassettes or mechanical parts.
The parent comment chose an unusually large DAP with a big screen to compare to. It’s not really a fair comparison.
Also the weights of old devices are usually listed without batteries, which could increase the overall weight by 50% or more.
I had a minidisc player a long time ago. It was a quality one, but it wasn’t the lightest or more robust thing to carry around.
https://walkman.land/aiwa/hs-px297
Battery: 1AA gets 30h
Dimensions: 111.4 x 29.1 x 80.7 mm
Weight: 132g
Ok, so you were limited to 90 minute tapes with slow seek. But aside from that compare it to the specs I posted for the android vs non-android mp3 players. Remember, this cassette player has some seriously impressive clockwork inside that case and it's still smaller and much lighter than the android.Also remember you can just buy another AA battery, and keep a few spares in your bag.
Now that I think about it, going no-buttons might have been a driver towards larger screens. Having at least a few buttons seemed to make it much less necessary.
Android is just an operating system. I’ve developed and shipped Android based devices that have no screen at all.
Android and Linux are both used for a wide variety of embedded systems. Saying they’re all general purpose computing devices isn’t true.
> Going for a run with a 240g brick is no fun, it'll pull your pants down to your knees and trip you.
Then don’t pick the largest device with a big screen? There are many smaller DAPs and phones that run Android. The reason that device is so large isn’t because it runs Android.
No experience with the R4 but seems to have good reviews with the hifi crowd.
Latest project updates are dated 2025. Blows my mind that this project is still alive. Feels oddly out of place in today's computer industry where chips are locked down to prevent projects like these from existing.
96GB Mp3 Player with Bluetooth 5.0 - Aiworth Portable Digital Lossless Music MP3 MP4 Player for Kids with FM Radio HD Speaker for Sports Running Super Light Metal Shell Touch Buttons (Actual Amazon description)
The "touch screen" is only for moving around the menu. The menu is easy to remember. Sound quality is really good and it takes a mini SD card. Right now, $40.
Sony's modern Walkman is an Android device. No thanks.
Platforms, globally synchronized making the Uniform, and bland?
(Reads:) "Monitored, connected beds. Antitrust pressure seem slowed"
"A Timex ad went viral this year: 'Know the time without seeing you have 1249 unanswered emails.'"
An Opinon-Refusal-Portal; the 'Wise people Of Gotham"-Citizen-Advice-Agency, the 120%-Normality, the Blue-Milk-Canal-Logic (Kishon)
I like watches cos, there once was a time, machines got that big and heavy, that wind-like waterpowered-energy couldn't make them start, nor keep them go, and therefore a 'need' of steam-engines...
"Cos nostalgia revealed a massive, underserved Service-economy-demand."
so... ?
Random thoughts, not? (-;
[1] https://www.amazon.com/RUIZU-X02-Recorder-Playback-Expandabl...
I feel retro fad of this generation is precisely this.
Edit: I’m sure that observation has more refined roots, but I’m far from well-read or well-cultured. But if someone happens to know, please let know!
[0]: https://www.bbcmaestro.com/courses/alan-moore/storytelling
So some folks have decided to go back to something they knew worked, and the supply and demand sides are both growing big enough to run a viable business off of.
The 1990s to aughties were highly optimistic times. Things like LGBT rights would’ve struggled in any other decades, but we really believed that open borders and accessible communication would break down barriers; and for a time it look liked it would.
Even weirdoes like myself, who had serious personal reservations about enabling China or Russia began to have doubts.
Fast forward to now: Technology is one very easy way to push back against those that benefit in the current economic and political outcome. And entire generations thinking they’re “cooked”.
Edit: I wonder how many HN under 40 even understand the term “fast-forward”.
Back in the mid 2000s, as a teen, I had a PSP, which was supported by the biggest studios and had amazing games - no equivalent device exists today (the steam deck and switch are much bulkier). Likewise, I had a Nokia smartphone that ran Symbian, and could do the vast majority of stuff my current iPhone does. It had a music player, a camera that was decent for the time, it could connect to various chat services etc. It also had nice physical buttons.
If you look at operating systems, both Windows and Mac UX hardly changed.
Since then we had a huge computing revolution, with exponentially increasing compute and a huge array of tools, but my personal opinion, is that a ton of things introduced in tech since the mid 2000s, was either not super impactful, flawed in some way, or ignored eventually. Some geniunely impactful and good stuff, simply disappeared (like Flash)
This is in stark contrast to the development that took place from the mid 80s to mid 2000s.
Considering nobody thought 'this is as far as we would get' cca 2005, I think we made some blunders, which I think are worth reflecting on, and possibly correcting.
I still use cash or credit cards, refuse to use online/direct bill pay, insist on paper bills, and in general avoid consolidation. Low tech payment and paper trails.
It’s a real pain in the ass (and the nagging…), until things go very wrong; then redundancy or separation is a godsend.
But the last time I bought one I remember a mixed experience. On the one hand, it sounded incredible. On the other, as soon as I loaded all 9500 tracks in my library onto it, the UI ground to a halt. Storage wise I could have crammed many times the number of tracks on there but there was no way the user interface would cope.
And I had to organise it all manually on my computer in order to avoid a mess on the device.
And the sync experience absolutely sucked balls. There was nothing close to plug it in and forget about it.
So, with some regrets, I returned the device and got a refund. I still use Spotify[0] in the car, and CDs at home.
[0] Which I have a love-hate relationship with.
Today you can get a music player whose battery lasts five times as long, weighs one sixth as much, costs one-tenth the price, and stores 25 times as much, while also offering full wireless connectivity, supporting more audio formats, video playback, and reading books.
see https://www.npr.org/2022/03/01/1081115609/from-tumblrcore-to...
The article has a niche example of some pulls from 2014 too, but the dominant thread is older. 2004 kids not-infrequently went through Nirvana/Pearl Jam grungy phases too for a 10 year loop.
iPods certainly are 20-25 years ago. iPhones and iPod Touches are about to hit 20. N64s are 30.
Can only speak for myself, but I purchased some $15 wired USB-C earbuds to use on flights while the Airpods were charging.
And I've been increasingly just using them. The Airpods would often not connect in one ear without a few tries, and the pairing was a pain (disabled the auto-pairing as that was even worse), even on a medium-length flight I'd have to charge them at least once, and I'd often find a way to fidget with the case and have everything disconnect.
I think I overestimated how much value their noise canceling or audio quality was bringing me when I mostly used them for podcasts.
I think the noise canceling is overhyped to oblivion. Sound isolation with good tips has been more than fine since the 2000s, and most of the annoying, hard-to-block noise comes from physical transfer via vibration anyway.
That seems like a charitable interpretation to me. Maybe it's just a retro fashion trend that is even at its peak a tiny blip in the market, like back in the 90s when bell bottoms were "in". Give it a few years and we'll see.
Yes, 30, you can feel bad now :(
Tell me about it. My iPod Classic was in a terminal phase, and since I like to carry my music around instead of streaming arbitrary stuff, I bought a Sony Walkman mp3 (+ other formats) player. It's bad. It takes a long time to boot, the battery life is mediocre, the UI is mainly lists of things, searching always misses tracks or albums, the volume defaults to a pretty low level, and when you increase it, it interrupts you asking if you're sure.
And when I started copying my itunes collection to the "walkman" (it is branded Walkman, but not worthy of the name), it would constantly stop copying. The included software was useless, and wouldn't copy a single track, giving up after 5 to 10 minutes of scanning. I had to write a Python script to overcome problems with long directory and file names and copy them to the proper directory.
Worst of all: there's a very loud click when you stop a track (using wired headphones). It's as if they never even used it.
I'd be awesome if ModRetro made an mp3 player that mirrors the iPod similar to the Chromatic's GameBoy.
What the what?!? There's tons of DAPs on the market, and more than a few that would put "an iPod had in the early 2000s (or even a Zune)" to shame.
Linux is still not user friendly enough. Products from two decades ago are more user friendly than modern "mainstream" disros.
Look at Matrix and other OSS that wants to be mainstream. It's got awful UI/UX. And it's never taken off.
Gimp is an ugly beast with a bad name. Nobody's using that unless they're a Linux nerd.
I do see lots of people building retro game collections. Analogue 3D was a huge hit. Massive demand. It's sold out instantly five times. Palmer Luckey has a company building a similar product, and that's also sold out.
The clothing stores sell cassette tapes and vinyl. iPod and Zune are venerated.
My wife is Gen Z and into mainstream culture. She's all about retro. Polaroid, Instax, 2000's era digital cameras. The low end consumer digital camera I bought for $100 or so in 2004 is now selling for more than that. These things are wildly popular.
They're even hunting down old disposable one-use film cameras to pop off the lenses.
In any case, my wife knows this stuff. She doesn't know what Linux is.
> Gimp is an ugly beast with a bad name. Nobody's using that unless they're a Linux nerd.
It depends on the use case. The vast majority of computer users nowadays use only the browser and an office suite. Even email clients are a thing of the past.
It's true that Gimp doesn't have a great UX, but who spends time photoretouching on the computer, when one can do it in a few seconds on the phone?
have you not touched a steam deck? it does the job well.
when the gabecube comes out, linux as a desktop i think will gain a lot of popularity
Its success seems to be about 5 million units (of which 2 were mine, mind you) as of last estimation. Given how reticent they are to reveal the price of Steam Machine, I doubt it would do better. I think they just bought a bunch of junk from AMD because that strategy worked for Switch 1 and Steam Deck. And even if it's successful I think it's odd to frame it as an example of monoculture breaking when Valve/Steam is a veritable monoculture. It's like a modern Apple user still thinking they're the guy throwing the hammer at the screen.
I'm not a Linux nerd by the way. I struggle to use it but Gimp did the job, whereas a couple of alternatives wouldn't. (One of them was RawTherapee and I didn't find it user friendly.)
It's easy to be nostalgic for the iPod era, but having to sync music is something I'm fine keeping in the past.
wat. I'm curious how an ipod from 2000 is better than, for example, the Fiio jm21. It's worse in pretty much every possible way, other than the ipod might be appealing to a certain kind of 'old man shakes fist at clouds' type of user.
Beyond this, I'd say that the true advantage of the iPod Classic was a matter of polish and UX:
* Dedicated buttons/wheel/etc that are tactile instead of a touchscreen interface (the Fiio M1 was button-and-wheel based, but it never approached the quality of Apple engineering); I see the jm21 has some side-based buttons for pause/forward/back, which is nice, but a touchscreen as main interface still grates * A way to interface with your albums that was delightful and visually dense (Cover Flow remains the single greatest music UI put forward)
I'd also argue that the manual[0] leaves something to be desired compared to those original iPods.
[0] https://fiio-user-manual.oss-cn-hangzhou.aliyuncs.com/EN/JM2...
And near-200 bucks is WAY more than a lot of used iPods for budget-conscious groups that are also looking to make a fashion statement on the side.
Going to all-glass made sense for adding "app" functionality. It's a loss if you want a dedicated device.
It's simpler than that - retro is an (a e s t h e t i c)
Those of us who are Zillenials, Gen Z, or Gen Alpha were still in elementary school or not around when those products were mainstream.
It's the same way you saw Millenial hipsters wearing flannel, drinking PBR, started classical rock inspired indie bands like "Clap Your Hands and Say Yeah", renovating abandoned lofts in bRoOklYn, and making 70s and 80s references in Venture Bros.
Most HNers skew old [0] - late 30s to early 40s at the youngest based on most of the references I've seen - so to you guys the iPod or N64 evokes a similar emotion response to what a Nintendo Switch, Bucket Hats, and SnK will in the 2035-45 period.
Nostalgia marketing is the name of the game now [1][2][3].
[0] - https://m.youtube.com/watch?v=5DlTexEXxLQ
[1] - https://www.uschamber.com/co/good-company/launch-pad/busines...
[2] - https://www.hbs.edu/recruiting/insights-and-advice/blog/post...
[3] - https://online.hbs.edu/blog/post/how-to-retain-customers
But fyi, the Venture Brothers creators (Publick, born 1967, and Hammer, born 1971) are firmly in Gen X.
I think I agree. But I also think a second order consequence of this is chipping away at the standalone ecosystems (Apple, Google, etc). Even a small contingent of user demand spins up new (or renewed) categories, and that fuels a healthier tech environment
And Pokémon cards because this generation has less ability to afford big purchases like a house or having a child