The included manual for programming BASIC was extremely well written, and it's sprites made it very easy to write your own games. I remember starting with a multi-player 'snakes' variant, a 'defender' clone, an unfinished chess game (ran out of memory), and top down microcar racing game.
I also remember longing for the UCSD/Pascal cartridge as all (library) books I read used Pascal in their coding examples, but it was too expensive.
I later switched to the ZX Spectrum for which I had HiSoft Pascal, and a burnt in bare black&white monitor sold for scrap from an old arcade game.