(This would have been circa 2000, and I think I had to try a few different distros before finding one that worked. Also I don't think I did anything with it beyond Xterm and Xeyes.)
(This would have been circa 2000, and I think I had to try a few different distros before finding one that worked. Also I don't think I did anything with it beyond Xterm and Xeyes.)
I also ran Linux+X11 on my 486 (for some grad work) with 32 MB, IIRC. ATI Mach32 graphics card, Nec 5FGe monitor (loved that one!), etc..
Before Linux, I was experimenting with Coherent.
That was probably around 2010 or 2015.
Those images had to run on a thin client with 512 MB RAM.
I think I chose XFCE as the DE.
Then again, the X desktop was really minimal and I would use them mostly to code in C using a terminal.
With either 4 MB or only a 386 CPU, it was definitely crippled, making an upgrade not worthwhile.
https://youtu.be/Pw2610paPYM?t=72
But most 386 didn't have 8+ megabytes, and some 386 had a 286 like data bus, making it even slower. (386SX)
The 386dx could also use a full 32-bit address space, whereas the 386sx had 24 address lines like the 286. But again, having more than 16 MB would have been expensive at the time.
I benchmarked it for PC Pro Magazine when it came out.
We had to borrow a 4MB 386SX from a friend of the editor's, as we had nothing that low-end left in the labs.
In our standard benchmarks, which used MS Word, MS Excel, PowerPoint, Illustrator, Photoshop, WinZip, and a few other real apps, Win95 1.0, not 95A or OSR2, was measurable faster than Windows for Workgroups 3.11 on MS-DOS 6.22, hand-optimised.
When it needed the RAM, 95 could shrink the disk cache to essentially nothing. (Maybe 4 kB or something.) Win3 could not do that.
It was SLOW but under heavy load it was quicker than Win3 on the lowest-end supported hardware.
Under light load, Win3 was quicker, but Win95 scaled down very impressively indeed.
Like in Sun SPARCStation ELC. No confusing colors or shades.
Which proves time travel exists, all those "two bits" references in old Westerns.
if you had a big enough framebuffer in your display adapter, though, X11 could display more than your main ram could support - the design, when using "classic way", allowed X server to draw directly on framebuffer memory (just like GDI did)
Back in the days when computers had 8MB of RAM to handle all that MS-DOS and Windows 3.1 goodness, we were still in the territory of VGA [0], and SVGA [1] territory, and the graphics cards (sorry, integrated graphics on the motherboard?! You're living in the future there, that's years away!), had their own RAM to support those resolutions and colour depths.
Of course, this is all for PCs. By the mid-1990s you could get a SPARCstation 5 [2] with a 24" Sun-branded Sony Trinitron monitor that was rather more capable.
[0] Maxed out at 640 x 480 in 16-colour from an 18-bit colour gamut
[1] The "S" is for Super: 1280 x 1024 with 256 colours!
But I don’t think I had much memory in it. I had ordered a fair bit more, but maybe only 4-8M.
I did get it to work with only minor difficulties, but man only the simplest of applications could run. The barebones basic GUI text editor that came with Ubuntu couldn’t even start up.