You make a good point. From a philosophical point of view, abstractions should hide complexity and make things easier for the human user. It should be like a pyramid: the bottom layer should be the most complex, and each subsequent layer should be simpler. The problem is that many of today's abstractions are built on past technology, which was often much better designed and simpler due to the constraints of that time. Due to the divergent complexity of today's abstractions and unavoidable leaks, we have a plethora of "modern" frameworks and tools that are difficult to use and create mental strain for developers. In short, I always avoid using such frameworks and prefer the old, boring basics wherever possible.