Yeah. My sprites never idled inspite of having nothing running in them and had to be destroyed. Ideally there should be two settings
1. A timeout after the last console session is exited 2. Force idle using the CLI
1. A timeout after the last console session is exited 2. Force idle using the CLI
$ sprite version
sprite version v0.0.1-rc30
$ sprite create quk
Error creating sprite: failed to create sprite: Post "https://api.sprites.dev/v1/sprites": context deadline exceeded (Client.Timeout exceeded while awaiting headers)
But despite the error, the sprite was apparently created, and it runs continuously. $ sprite ls
Sprites in organization <redacted>:
┌────┬───────┬────────┐
│NAME│STATUS │CREATED │
├────┼───────┼────────┤
│quk │running│14m ago │
└────┴───────┴────────┘
Total: 1 sprite(s)They do suspend even when they say they are “running”.