Zynga sues former CityVille exec, accusing him of stealing game ideas
arstechnica.com
arstechnica.com
You can't just copy 760 company files which I assume are not public into your private Dropbox account. It may have been a mistake. It might not. Either way some sort of legal action seems inevitable.
There's only a brief mention of 'security testing and auditing' here, no details as to the extent of what they offer (e.g. how Zynga discovered his attempt to 'cover up' copying the files:
It is a sensible business practice where your edge in a competitive market are keeping game mechanics and future projects under wraps.
Nope -- Like every other idea they have, they stole it. PhoneDog sued an ex employee for his Twitter followers:
http://www.guardian.co.uk/technology/2011/dec/27/company-sue...
If we can't pay our bills with earned revenue, maybe we can get a few judgements for some quick cash.
Whether this applies to this case, I do not know. Draw your own conclusions.
These petty fights are getting tiresome.
In general, it's hard to be against something that's a keystone to how you make your living.
Anyone knowing the basics distributed computing could easily recreate their server-side.
Hopefully someday lawsuits will be over the best interests of the public, not companies who constantly manipulate the public for profits.
> Zynga says Patmore took files that are critically important to the game maker's business, including revenue projections, monetization plans, more than 10 unreleased game design documents, employee compensation details, strategic road maps, and his entire email box, containing 14 months of confidential communications.
http://allthingsd.com/20121014/zynga-files-suit-against-form...
Just because a file doesn't compile, that doesn't mean it's not valuable.
In the really old days a significant piece of work may have required a sizable external hard drive to steal. Then came writable DVD's and you could move ~5GB per disk with ease. With USB drives one could move 64GB for about $40 on a keychain.
Then there are services such as Dropbox. And, of course, anyone could setup a server for a few bucks and FTP gobs of files if allowed.
Other than reactively (lawsuit once discovered, etc.), how are companies protecting from having digital work product stolen by less-than-honest employees?
These days physical products are designed entirely digitally. All of the CAD, CAM, EDA and code are files that are easily moved. This can be a huge problem. How far does trust go? And how dangerous is the seemingly innocent "taking work home" event once and if an employee leaves the company?
A previous employer of mine had thousands of design documents stolen by an engineer (employee) from China, who then successfully fled to China. This made national headlines and was considered a serious national security / competitiveness issue. After this incident, all personal computing devices and storage media were banned from company premises. Random bag checks were routinely conducted at entry points to company premises. However, bag checks were fairly poorly done so I'm not sure what this really accomplished. I wonder how the company is dealing with the proliferation of smartphones though, because they haven't banned them from premises yet from what I understand.