> Is there a good reason why the UI we see in sci-fi don't make it into actual products?
Most of the UIs I see in science fiction are intended to look good on the screen, not so much for actual real-world usability.
Most of the UIs I see in science fiction are intended to look good on the screen, not so much for actual real-world usability.
This might be a clearer articulation of what I'm trying to get at with my question...
Over the years, I've seen a lot of attempts to make UIs "wow users", and each time the result has been very problematic. Movie UIs are meant, as you say, to communicate things that movies needs communicated. Those things are unrelated to what people using software for real need communicated.