I think a lot of key lessons that were studied and learned back in the day weren't adequately transferred to the new generation.
I think a lot of key lessons that were studied and learned back in the day weren't adequately transferred to the new generation.
This is the core rotting value in so much of big tech. So much of your bonus, performance review, promotion package, etc is hinging on "delivering impact" (ie: doing the flashy stuff). Imagine a world where some internal R&D team took a risk on liquid design but then thought it was okay to not ship it because it didn't work out.
> When a measure becomes a target, it ceases to be a good measure.
All this data driven BS about impact is really just that. So much of it is just gaming the system.
To prove that, you need some data to compare before/after. Hm, how about how much time people send in the software? Seems like a decent proxy. Well, plenty of people are very unhappily addicted to social media. and yet that’s what companies and investors frequently look at.
It’s very hard to come up with an incentive where just keeping things the same is acceptable. I mean it’s basically an admission that you as a company cannot innovate or invent better ways for people to interact with a computer.
Today, both software products are treated like monopolies. macOS is satisfied being an insular underdog, and Microsoft has no motivation to compete if Apple won't get off their ass.