Honestly though it only reads as inspirational with the success coming at the end. 9 times out of 10 that story is actually how someone "wasted" 5 years of his life, ruined his relationship with his girlfriend that was basically supporting him the whole time, and had difficulty getting a normal job after.
Poppycock. What, you wanna cry at how beautiful *checks notes* Hatred is? What about Unity Asset Swap Shovelware #375438? And for those who fall on the 'violence' side in the 'violence' vs 'sex' debate, how about we take a gander at the corruption genre?
Sure, there are some amazing indie games (think of Unrest, for example), but there's also a ton of low effort garbage, and far too many projects which suffer from a lack of time, lack of resources, lack of ambition, or, sadly, lack of care. And, of course, the occasional 'I can't believe anyone at any point during the project thought this was a good idea'.
I've never had that feeling about any game. Indie games tend to be higher quality (because they are made by people who prioritize the game above business), but I think you're strongly overstating how good they are.
Indie games are important and deserve more attention. Let's not glorify them too much though. They can be shit, just like AAA games; they can also be great, just like AAA games.
Maybe it's more of a lesson in how hard it is to finish a game, than how hard it is to make a somewhat successful one.