Obviously not, because generations of people saw "movement" at 24 fps. You're railing against other people's preferences, but presenting your personal preferences as fact.
Also, there are technical limitations in cameras that aren't present in video games. The higher the frame rate, the less light that hits it. To compensate, not only do you need better sensors, but you probably need to change the entire way that sets, costumes, and lighting are handled.
The shift to higher frame rates will happen, but it's gonna require massive investment to shift an entire industry and time to learn what looks good. Cinematographers have higher standards than random Youtubers.