Your productivity boost will depend entirely on a combination of how much you can remove yourself from the loop (basically, the cost of validation per turn) and how amenable the task/your code is to agents (which determines your P(success)).
Low P(success) isn't a problem if there's no engineer time cost to validation, the agent can just grind the problem out in the background, and obviously if P(success) is high the cost of validation isn't a big deal. The productivity killer is when P(success) is low and the cost of validation is high, these circumstances can push you into the red with agents very quickly.
Thus the key to agents being a force multiplier is to focus on reducing validation costs, increasing P(success) and developing intuition relating to when to back off on pulling the slot machine in favor of more research. This is assuming you're speccing out what you're building so the agent doesn't make poor architectural/algorithmic choices that hamstring you down the line.