That's mocks in a nutshell. What other way would you use mocks?
That's mocks in a nutshell. What other way would you use mocks?
Imagine one of your tests is if the user deletes their account. What pattern of calls should it make? You don't really care other than the record being deleted (or marked as deleted, depending on retention policy) after you're done.
In the mock world you might mock out calls like deleteUserByID and make suer it's called.
In the fake world, you simply check that the user record is deleted (or marked as such) after the test. You don't really care about what sequence of calls made that happen.
That may sound trivial but it gets less trivial the more complex your example is. Imagine instead you want to clear out all users who are marked for deletion. If you think about the SQL for that you might do a DELETE ... WHERE call so your API call might look like that. But if the logic is more complicated? Where if there's a change where EU and NA users have different retention periods or logging requirements so they're suddenly handled differently?
In a mokcing world you would have to change all your expected mocks. In fact, implementing this change might require fixing a ton of tests you don't care about at all and aren't really being broken by the change regardless.
In a fake world, you're testing what the data looks like after you're done, not the specific steps it took to get there.
Now those are pretty simple examples because there's not much to do the arguments used and no return values to speak of. Your code might branch differently based on those values, which then changes what calls to expects and with what values.
You're testing implementation details in a really time-consuming yet brittle way.
If the dependencies are proper interfaces, I don't care if it's a fake or a mock, as long as the interface is called with the correct parameters. Precisely because I don't want to test the implementation details. The assumption (correctly so) is that the interface provides a contract I can rely on.
In you example, the brittleness simply moves from mocks to data setup for the fake.
This is most obvious with complex interfaces where there are multiple ways to call the dependency that do the same thing. For example if my dependency was an SQL library, I could call it with a string such as `SELECT name, id FROM ...`, or `SELECT id, name FROM ...`. For the dependency itself, these two strings are essentially equivalent. They'll return results in a different order, but as long as the calling code parses those results in the right order, it doesn't matter which option I go for, at least as far as my tests are concerned.
So if I write a test that checks that the dependency was carried with `SELECT name, id FROM ...`, and later I decide that the code looks cleaner the other way around, then my test will break, even though the code still works. This is a bad test - tests should only fail if there is a bug and the code is not working as expected.
In practice, you probably aren't mocking SQL calls directly, but a lot of complex dependencies have this feature where there are multiple ways to skin a cat, but you're only interested in whether the cat got skinned. I had this most recently using websockets in Node - there are different ways of checking, say, the state of the socket, and you don't want to write tests that depend on a specific method because you might later choose a different method that is completely equivalent, and you don't want your tests to start failing because of that.
I would argue that (barring SQL), if there are too many ways to skin a cat, it is a design smell. Interfaces are contracts. Even for SQL, I almost end up using a repository method (findByXxx flavors) so it is very narrow in scope.
Of course getting overly pedantic leads to its own issues, much like the distinctions between types of tests.
At my last Java job I used to commonly say things like "mocks are a smell", and avoided Mockito like GP, though it was occasionally useful. PowerMock was also sometimes used because it lets you get into the innards of anything without changing any code, but much more rarely. Ideally you don't need a test double at all.
Check function XYZ is called, return abc when XYZ is called etc are the bad kind that people were bit badly by.
The good kind are a minimally correct fake implementation that doesn't really need any mocking library to build.
Tests should not be brittle and rigidly restate the order of function calls and expected responses. That's a whole lot of ceremony that doesn't really add confidence in the code because it does not catch many classes of errors, and requires pointless updates to match the implementation 1-1 everytime it is updated. It's effectively just writing the implementation twice, if you squint at it a bit.
Why is a minimally correct fake any better than a mock in this context?
Mocks are not really about order of calls unless you are talking about different return values on different invocations. A fake simply moves the cheese to setting up data correctly, as your tests and logic change.
Not a huge difference either way.
(And IMO this should only be done for heavyweight or difficult to precisely control components of the system where necessary to improve test runtime or expand the range of testable conditions. Always prefer testing as close to the real system as reasonably practical)
In any case, I agree testing close to a real system, with actual dependencies where possible is better. But that's not done with a fake.
Again, none of this is a replacement for writing integration tests where possible. Mocks have a place in the testing realm and they are not an inherently bad tool.
Technically creating a shim or stub object is mocking, but “faking” isn’t using a mocking framework to track incoming calls or internal behaviours. Done properly, IMO, you’re using inheritance and the opportunity through the TDD process to polish & refine the inheritance story and internal interface of key subsystems. Much like TDD helps design interfaces by giving you earlier external interface consumers, you also get early inheritors if you are, say, creating test services with fixed output.
In ideal implementations those stub or “fake” services answer the “given…” part of user stories leaving minimalistic focused tests. Delivering hardcoded dictionaries of test data built with appropriate helpers is minimal and easy to keep up to date, without undue extra work, and doing that kind of stub work often identifies early re-use needs/benefits in the code-base. The exact features needed to evolve the system as unexpected change requests roll in are there already, as QA/end-users are the systems second rodeo, not first.
The mocking antipatterns cluster around ORM misuse and tend to leak implementation details (leading to those brittle tests), and is often co-morbid with anemic domains and other cargo cult cruft. Needing intense mocking utility and frameworks on a system you own is a smell.
For corner cases and exhaustiveness I prefer to be able to do meaningful integration tests in memory as far as possible too (in conjunction with more comprehensive tests). Faster feedback means faster work.